07/10 – MUD update – new goals, new wish, other changes. Lasher, July 10, 2008 New Goals and Quests: There are new goals and tasks in the following areas: The Death Gate – Lumina Sirens Oasis Resort – Nikkei Pet Store – Tymme Gallows Hill – Domain Gilda and the Dragon – Citron Island of Lost Time – Citron Faerie Tales 1- Citron Each of these areas has a helpfile listing basic info on the goal. Still looking for help converting other areas if anyone is interested. Other game changes this reboot include: Campaign targets will now automatically be sorted by area when the campaign is requested for area type campaigns. Room name campaigns remain the same. (Ivru) There is a new wish – ‘wish for popularity’ adds 40 more friend slots. There are several new tags types (see ‘tags’ command) and the format change previously mentioned is now in place. Shop changes: Some shopkeepers buy nothing at all and are there only to sell, these remain the same. All other shopkeepers will now buy all item types. Whenever an item is sold to a shopkeeper, the price it will pay is reduced based on how many it already has. This reduction amount has been lowered – you will generally get more for duplicate items. The amount of gold shopkeepers replenish has been increased greatly. It took around 3.5 hours for a shopkeeper to go from 0 gold to full, now it takes about 30 minutes. Other minor changes this reboot include: Running with the new mapnames/mapexits tags on was not showing them, now fixed. Using ‘listen’ on a mob now uses ‘sayto’ rather than ‘say’, so only the person doing the listen sees it. ‘Quest reset’ is now a global alias to ‘qreset self’. (Feight) It was possible to steal 1 gold from mobs that don’t actually have any, ultimately leading to what you see below. Now fixed. (Felt) You get -1 gold coins from the hacked corpse of the High Priestess. Fixed ‘seared by’ message not showing weapon name correctly. (Culpable) Blockexit was working even if you didnt have the skill yet. Now fixed. (Craven) Fixed trailing space issues in ‘find’ and ‘goal [whatever]’. (Nulonna) Typing ‘rebuild’ with a third argument anything other than valid trains arguments will now give an error rather than proceed with a normal rebuild. (Starky) Minimum chance to succeed at blockexit (regardless of stats) reduced slightly. (Windu) MUD News
Combat / Grouping changes. July 30, 2011 Some fairly major enhancements made to how combat works both in groups and when attacking multiple targets. Combat should be much smoother now, unused hits roll over to the next target and assisting is pretty much instant. Full details below. Regular Combat Change: There is a fairly large change to… Read More
Instinct rebuild, note reset, other changes. August 24, 2012 Instinct Rebuild Option: There is now a mechanism in place to rebuild instinct in either a single skill or all at once. The cost is 2% of the trains / gold put into the skill but there is a max charge of 5000 trains / 50m gold when using the… Read More
Extended Global Quests, Other Changes November 4, 2012 Extended global quests: If a global quest is completed before 5 minutes have passed, and there is someone else still in the global quest, it will be extended by 3 more minutes to give people a chance to get a few extra qp mobs. Gquest info will show that the… Read More