07/10 – MUD update – new goals, new wish, other changes. Lasher, July 10, 2008 New Goals and Quests: There are new goals and tasks in the following areas: The Death Gate – Lumina Sirens Oasis Resort – Nikkei Pet Store – Tymme Gallows Hill – Domain Gilda and the Dragon – Citron Island of Lost Time – Citron Faerie Tales 1- Citron Each of these areas has a helpfile listing basic info on the goal. Still looking for help converting other areas if anyone is interested. Other game changes this reboot include: Campaign targets will now automatically be sorted by area when the campaign is requested for area type campaigns. Room name campaigns remain the same. (Ivru) There is a new wish – ‘wish for popularity’ adds 40 more friend slots. There are several new tags types (see ‘tags’ command) and the format change previously mentioned is now in place. Shop changes: Some shopkeepers buy nothing at all and are there only to sell, these remain the same. All other shopkeepers will now buy all item types. Whenever an item is sold to a shopkeeper, the price it will pay is reduced based on how many it already has. This reduction amount has been lowered – you will generally get more for duplicate items. The amount of gold shopkeepers replenish has been increased greatly. It took around 3.5 hours for a shopkeeper to go from 0 gold to full, now it takes about 30 minutes. Other minor changes this reboot include: Running with the new mapnames/mapexits tags on was not showing them, now fixed. Using ‘listen’ on a mob now uses ‘sayto’ rather than ‘say’, so only the person doing the listen sees it. ‘Quest reset’ is now a global alias to ‘qreset self’. (Feight) It was possible to steal 1 gold from mobs that don’t actually have any, ultimately leading to what you see below. Now fixed. (Felt) You get -1 gold coins from the hacked corpse of the High Priestess. Fixed ‘seared by’ message not showing weapon name correctly. (Culpable) Blockexit was working even if you didnt have the skill yet. Now fixed. (Craven) Fixed trailing space issues in ‘find’ and ‘goal [whatever]’. (Nulonna) Typing ‘rebuild’ with a third argument anything other than valid trains arguments will now give an error rather than proceed with a normal rebuild. (Starky) Minimum chance to succeed at blockexit (regardless of stats) reduced slightly. (Windu) MUD News
Keyrings feature / Afterglow Area and Quest January 9, 2016 Keyring Feature: There is a new ‘keyring’ feature. This feature is intended only for convenience and organizing inventory. It will not allow you to save with keys or carry more items. Keys on your keyring are still considered inventory and will still go into your corpse if you die. There… Read More
Disenchant / Radiance Woods / Other Updates December 19, 2015 Disenchant Feature: Items that have solidify, illuminate or resonate cast on them after this reboot will have the stats the came from each enchant stored on the item. Using this data, there is a new ‘disenchant’ feature that allows you to remove a specific enchant on an item to try… Read More
Vaults and TPenchant October 21, 2015 Equipment Vaults: There is a new permant inventory storage option called ‘vaults’. Items in your vault are not considered part of inventory but do save over reboots. This means there is no risk of loss at death, accidentally dropping them on the floor or losing them because a friend holding… Read More