Lasertag Overhaul – November 22nd 2009. Lasher, November 22, 2009 Lasertag Overhaul: With this reboot, lasertag has had a fairly significant overhaul. The most important change is the lasertag area itself. It is now a random maze and different each game. By maze I mean a “real” maze that maps logically, not the type of random maze we have in other areas. The area is actually a 15*15 ‘perfect’ maze with 25 additional random walls knocked down to make the area easier to navigate. The green and red base rooms will still always be in the center of the maze to the left and right respectively. If you want to see a few examples of the random mazes converted to images, check out: Lasertag Maze Images Other Lasertag Changes: You will no longer see other players or decoys on the automap. If less than two people join a lasertag game, it will be automatically cancelled once the prepare timer is up. It is impossible to ‘win’ the lasertag game with a negative or zero total score. If nobody scores over zero, nobody gets the top prize or the ‘top scorer’ increase on their laser stats. The sorting of who wins if two people have the same score is: – highest number of hits for. If they are equal: – lowest number of times hit. If they are equal: – lowest number of decoys used. If they are equal: – random. It is also not possible to get 5qp for being on the winning team unless your score is positive. A negative score is no contribution to the team, so no reward. The cost of a miss (not a misfire) is now -1 score, not -2. This will make it easier to finish the game with a positive score as long as you are actually trying to play the game. The cost to move is now 1 charge instead of 2. You cannot shoot while you are in the lasertag penalty box. When players join lasertag, they will be put into a ‘holding room’. Teams will only be assigned when the game actually starts. There is a ‘laser status’ option that shows the current lasertag status. To be consistent with warfare, the command ‘laserstatus’ is a global alias to it. When the top scorer has a score higher than 50, they will have a small (roughly 20%) chance to also win a trivia point. When someone joins the lasertag game, it will now show on the laserinfo channel. MUD News
PK changes, Corpse Retrievals, Friend Lists, others. June 5, 2010 Game changes in this update: The main changes in this update are the extra information on friend list, free corpse retrievals, options to remove pk grace period/half exp. A large number of other changes and bug fixes also made, see the detail below. Training Costs: The max you can train… Read More
New MUD Goals/Quests – October 9th 2008. October 9, 2008October 9, 2008 Several new goals were added this reboot, there’s a nice variety of difficulty level and complexity in these goals, we hope you enjoy them. Imperial City of Reme: Welcome to the Grand City of Reme, where Justice, Mercy, and the Humane treatment of seagulls is a distant memory. The Emperor… Read More
Game Update – Sept 11th 2016 September 11, 2016 Game updates made on 11th September 2016: Double experience from someone doing superhero loud is now 15 minutes rather than 10 minutes. There is no longer a minimum level 15 requirement to join a clan. The original reason for this many years ago was to stop “casual alts” from stacking… Read More