Timeshifting and other updates – Jan 30th. Lasher, January 31, 2010 General Aardwolf changes this update: Main purpose of this reboot was to get code in to allow the imms to start setting materials in areas. You will start to notice ‘material’ appear in identify as these are set. A few changes other that did make it in though: The affect that Timeshifting has on the ‘timeshift’ dodge when used by Navigators has been removed. There is no longer a timeshift penalty when using the timeshifting spell. As a reminder, this spell basically gives the navigator and chance for lower lag time on any action that adds lag. Sounds like no big deal, but the outcome is they can sometimes cast more times per round of combat. The duration of the two hex spells has been increased slightly. The initial amount has also been increased with the amount of increase based on the caster’s int. Tidied up the ‘whois’ output a little to not be out of line when someone has more than a million qp earned or mobs killed. Fixed a bug in the strength affect on hitroll – when you went from 100 to 101 hitroll, HR would actually drop by 5. Affect of this is basically that all characters with more than 100 str now have 5 more hitroll. Fixed the output of temporary effects with a duration over 1 day in identify. You can no longer place ‘nosave’ items on the marketplace. Nobody could bid on them anyway, but might as well clean this up. Have made items won on the marketplace automatically be kept when transferred to you. Did the same with regular auction and rauction. Tempering should now improve. The ‘free’ identify will now show temporary effects on items. MUD News
Precision and Battle Learning Skills, Warrior Updates October 12, 2014 New Soldier Skill – Precision: A well practiced soldier can focus on the precision of their attacks to the point that some of their strikes will be impossible to dodge while they are affected by precision. The duration of the precision effect is based on dex and str. The skill… Read More
Fractals of the Weave Update. May 3, 2023 Some large updates to Fractals of the Weave were added today: — Major Updates — – A new minigame themed after the Unseelie Court. – A new minigame themed after a battle with corrupted Vorel. – A new minigame themed after caravan defense from desert raiders. – The above games… Read More
Revenge change, Premonition and Solidify buffs, other changes. March 16, 2025 A few miscellaneous changes in this reboot, the main change is to Revenge: There is now a ‘tags where’ option that will put {where} and {/where} tags around there ‘where’ command. (Ylidene) There is a new board called ‘epicruns’. Automated posts that would have previously gone to the ‘epics’ board… Read More