Mud client summary – new ‘clients’ command. Lasher, April 13, 2010 A new command was added to Aardwolf MUD today that shows a summary of connections sorted by MUD client. Client is determined using the telnet ‘ttype’ option. Here’s a screenshot of the summary at time of writing: Most of the clients in the ‘unidentified’ category are returning NULL. From asking the players connected, this seems to be a mix of JMC, GMUD, Rapscallion and various telnet combinations. Most of those in the “unknown” category are covered by “screen” which seems to be various forms of linux telnet in use by a player who logged in then used ‘screen’, a few where the value returned is actually the literal string (null) a handful of players who customized their ttype. I am surprised by the relative absence of Mudlet, although that is a fairly new client. Also expected Mushclient to be higher, although it does still have the highest count of any actively maintained client. MUD News
Aardwolf MUD Update – Feb 3rd 2009 February 3, 2009 New Goal – Canyon Memorial Hospital A cold icy trail has been packed into the deep snow through the mountains. Passing through the deep mountains. On your way there you notice odd folk who seem to not belong in this cold frigid wasteland. Passing by the many on the path… Read More
Clan Raiding Change, Dice on Channels, Other Updates. February 5, 2011 List of changes made to Aardwolf MUD on Feb 5th 2011: The way in which defenders are checked on entering a clanhall has been changed. Note 276, 277 and 286 on the raiding board have more info, but basically the change is that the number of defender timeout slots in… Read More
The Legend of the Inferno October 27, 2009October 27, 2009 In the beginning – before the elements coalesced, before the land had protruded from the seas – the core of our very world was in turmoil. Creatures of magic battled for control of the infant world, causing wars across the realms. Eventually, two factions rose up against each other, splitting… Read More