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Chaprenula's Lab - New Area

The tiny principality of Albandi (named after the Princes Albandi, of nine gloriously uninterrupted generations), is nestled deep in a rainforest of Mesolar. The Albandi's, with each successive generation, have become increasingly paranoid of losing their hold over their land and subjects.

Under pressure from the current Prince Albandi IX, the Grand (and Mad) Wizard Chaprenula has resolved to create a magical army to defend the land, and subjugate its people. With the assistance of his naïve followers, Chaprenula experiments with the living and the inanimate, to create creatures of remarkable diversity, and maniacal menace. Can the creatures be controlled? Or will they devour those who made them?

Date Posted - 02.09.2008

Code Changes since V3 go-live.
Summary of some of the more important code changes since going live on V3.
Swordbreaker's Hoard
A new adventure deep in the icy mountains of Gelidus.
More new areas.
Sundered Vale and Realm of the Zodiac areas added.
Two New Areas Added
Canyon Memorial Hospital and the Shadows of Minos areas added.
Aardwolf V3 Goes Live
After years in development, Aardwolf V3 is released!
Masquerade Island - New Area
The rumor floats in the air that Masquerade Island is not so safe lately. Are you brave enough to still attend the Ball? Can you solve the mysteries that roam this island?
Chasm and the Catacombs - New Area
One network of crumbling catacombs is said to empty out into an infamous and unfathomable cavern gaping from the icy rock of Gelidus. Can you find it?
Chaprenula's Lab - New Area
The tiny principality of Albandi (named after the Princes Albandi, of nine gloriously uninterrupted generations), is nestled deep in a rainforest of Mesolar.
Qong - New Area
Qong! Is it country or creature? Or the sound of a gong? Solve the riddle of Qong.