06/27 – Mud stat monitor, tags, new quests and goals. Lasher, June 27, 2008June 27, 2008 New Goals and Quests: There are new goals and tasks in Childs Play, Peaceful Giant Village, Hotel Orlando and Faerie Tales 2. These are generally more advanced than the goals so far (excluding the academy) and can require a lot more exploring to solve. Faerie Tales 2 in particular is difficult. Read ‘help goal solving’ for tips if you really get stuff on a goal. Or just move on and try later. None of these HAVE to be solved to make it through the game. Other game changes this reboot include: The ‘goals’ command now has information on recommended level and relative difficulty (for the level) when you type ‘goals [goalname] There is a new command called ‘tags’ that allows you to put tags around various parts of game output to make scripting easier. Just ‘tags’ with no arguments to see a list. Sometimes you will want to connect from a different client – typing “tags off” will temporarily turn off your tags without losing your settings. Just use “tags on” to turn them back on. There is another new command called ‘statmon’. This dumps out your stats in a format that is easy for clients to parse, after every prompt, or if prompts are off, whenever you would normally receive a prompt. See ‘help statmon’ for what the stats are in order. Although it is not officially released, anyone who download the mushclient test and is comfortable with changing their connection settings to the live MUD instead should be able to use those tools now. The stat window relies on ‘statmon’ being on. The map window requires maptags and ‘tags mapnames’ plus ‘tags mapexits’ to be on if you want those in your map window. A few other minor fixes made it in this reboot: Telekinesis was doing the wrong damage type. Now does bash damage as stated in the help. (Magish) Yell no longer goes through note write. (Bremem) Identify now shows duration on lights. (Kuw) When using something like ‘school of horror’ as an argument to areas and speedwalks, the intent was always to match the whole string, not each word. Now fixed. Also, Speedwalks command will no longer search builder name. Areas command still does. (Dras) Fixed shortmap being off with tags captured – an extra blank line was being displayed so if you were redirecting the map elsewhere, you’d get an extra line between room desc and exits. Feedback, comments, questions welcomed as always. Announce Board childs playfree rpgGame Designhotel orlandomud clientmud statsrpg
Thief Class Changes – Aardwolf MUD – September 25th. September 26, 2008 This reboot brings in the long anticipated Thief class (bandit, assassin, venomist, ninja) changes. Test port feedback on these ranges from “OMG Major Nerf!” to “Long overdue” to “Not much of a nerf at all” to “The classes make much more sense now”. You will notice that the very first… Read More
Aardwolf MUD – New Goals and game updates – Aug 23rd 2008 August 23, 2008August 23, 2008 Important MUD changes this reboot – August 23rd 2008: Auto assisting in PK has been moved out from regular auto assist and there is a new command ‘autopk’ that defaults to off. You need both autoassist flags on to assist in a PK fight. A lot of subclass skills are… Read More
September 9th – Aardwolf MUD Update – superhero and casting changes. September 11, 2008 Important MUD changes this reboot – September 8th 2008: Just a small update as this reboot was not scheduled – it was an emergency reboot to resolve a connection/DNS issue that was causing some players to be unable to login. The very first time a character superheroes, it will be… Read More