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Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

07/10 – MUD update – new goals, new wish, other changes.

Lasher, July 10, 2008

New Goals and Quests:

There are new goals and tasks in the following areas:

  • The Death Gate – Lumina
  • Sirens Oasis Resort – Nikkei
  • Pet Store – Tymme
  • Gallows Hill – Domain
  • Gilda and the Dragon – Citron
  • Island of Lost Time – Citron
  • Faerie Tales 1- Citron

Each of these areas has a helpfile listing basic info on the goal.

Still looking for help converting other areas if anyone is interested.


Other game changes this reboot include:

  • Campaign targets will now automatically be sorted by area when the campaign is requested for area type campaigns. Room name campaigns remain the same. (Ivru)
  • There is a new wish – ‘wish for popularity’ adds 40 more friend slots.
  • There are several new tags types (see ‘tags’ command) and the format change previously mentioned is now in place.

Shop changes:

  • Some shopkeepers buy nothing at all and are there only to sell, these remain the same. All other shopkeepers will now buy all item types.
  • Whenever an item is sold to a shopkeeper, the price it will pay is reduced based on how many it already has. This reduction amount has been lowered – you will generally get more for duplicate items.
  • The amount of gold shopkeepers replenish has been increased greatly. It took around 3.5 hours for a shopkeeper to go from 0 gold to full, now it takes about 30 minutes.

Other minor changes this reboot include:

  • Running with the new mapnames/mapexits tags on was not showing them, now fixed.
  • Using ‘listen’ on a mob now uses ‘sayto’ rather than ‘say’, so only the person doing the listen sees it.
  • ‘Quest reset’ is now a global alias to ‘qreset self’. (Feight)
  • It was possible to steal 1 gold from mobs that don’t actually have any, ultimately leading to what you see below. Now fixed. (Felt)
  • You get -1 gold coins from the hacked corpse of the High Priestess.
  • Fixed ‘seared by’ message not showing weapon name correctly. (Culpable)
  • Blockexit was working even if you didnt have the skill yet. Now fixed. (Craven)
  • Fixed trailing space issues in ‘find’ and ‘goal [whatever]’. (Nulonna)
  • Typing ‘rebuild’ with a third argument anything other than valid trains arguments will now give an error rather than proceed with a normal rebuild. (Starky)
  • Minimum chance to succeed at blockexit (regardless of stats) reduced slightly. (Windu)
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