07/10 – MUD update – new goals, new wish, other changes. Lasher, July 10, 2008 New Goals and Quests: There are new goals and tasks in the following areas: The Death Gate – Lumina Sirens Oasis Resort – Nikkei Pet Store – Tymme Gallows Hill – Domain Gilda and the Dragon – Citron Island of Lost Time – Citron Faerie Tales 1- Citron Each of these areas has a helpfile listing basic info on the goal. Still looking for help converting other areas if anyone is interested. Other game changes this reboot include: Campaign targets will now automatically be sorted by area when the campaign is requested for area type campaigns. Room name campaigns remain the same. (Ivru) There is a new wish – ‘wish for popularity’ adds 40 more friend slots. There are several new tags types (see ‘tags’ command) and the format change previously mentioned is now in place. Shop changes: Some shopkeepers buy nothing at all and are there only to sell, these remain the same. All other shopkeepers will now buy all item types. Whenever an item is sold to a shopkeeper, the price it will pay is reduced based on how many it already has. This reduction amount has been lowered – you will generally get more for duplicate items. The amount of gold shopkeepers replenish has been increased greatly. It took around 3.5 hours for a shopkeeper to go from 0 gold to full, now it takes about 30 minutes. Other minor changes this reboot include: Running with the new mapnames/mapexits tags on was not showing them, now fixed. Using ‘listen’ on a mob now uses ‘sayto’ rather than ‘say’, so only the person doing the listen sees it. ‘Quest reset’ is now a global alias to ‘qreset self’. (Feight) It was possible to steal 1 gold from mobs that don’t actually have any, ultimately leading to what you see below. Now fixed. (Felt) You get -1 gold coins from the hacked corpse of the High Priestess. Fixed ‘seared by’ message not showing weapon name correctly. (Culpable) Blockexit was working even if you didnt have the skill yet. Now fixed. (Craven) Fixed trailing space issues in ‘find’ and ‘goal [whatever]’. (Nulonna) Typing ‘rebuild’ with a third argument anything other than valid trains arguments will now give an error rather than proceed with a normal rebuild. (Starky) Minimum chance to succeed at blockexit (regardless of stats) reduced slightly. (Windu) MUD News
Stats now saved across every remort. September 25, 2016September 25, 2016 Major change to save stats across every remort: The way stats are stored across remorts and tiers has changed. Whenever you remort, *all* of your current stats will be saved. When you reach level 201 on your next remort, those stats will be restored. If you do not have a… Read More
Tier stat changes and experience-per-level reductions. July 31, 2012July 31, 2012 The purpose of the changes below is to reduce some of the ‘gap’ between the tiers while still leaving a good incentive to progress. The real meat of the tier bonus, the +10 level to equipment and skills, has not been touched. Some people will hate any change to tier… Read More
New Skills/Spells for Witch and Blacksmith classes January 27, 2010 Blacksmith Skill- Tempering: A skilled blacksmith can use raw materials at a forge to temporarily increase the abilities of any metal-based weapon. The results of tempering a weapon will depend on the skill of the blacksmith, the quality of the weapon and the ore used. Only the most skilled blacksmith… Read More