September 9th – Aardwolf MUD Update – superhero and casting changes. Lasher, September 11, 2008 Important MUD changes this reboot – September 8th 2008: Just a small update as this reboot was not scheduled – it was an emergency reboot to resolve a connection/DNS issue that was causing some players to be unable to login. The very first time a character superheroes, it will be free of charge. They will see a banner reminding them of the importance of questing on their next remort. When casting spells that have a primary class set, the stats that determine multi-cast chances have changed. The affect of luck has not changed and the chance of bonus casts for using a primary spell vs non-primary have not changed. If a spell has no primary stat set, int is the default. Skills are not affected by this – skills already use whatever stat makes the most sense for them. Too much overlap with Divinator and the other cleric/paladin subclasses. Changed the subclass name to ‘Inquisitor’. Feel free to read up on the term and suggest some nice evil skills/spells. Divinator had unique spells or skills, so this should not matter in terms of abilities. Increased the base damage on the ranger rainbow spell a little. New Immortals Citron, JustMe and Lumina are now immortals. Congratulations to them – we are sure they will be great additions to the Aardwolf admin team! Announce Board
Quest / Goal system upgrade, more new areas and goals. July 27, 2008 We had a full reboot this evening. The main reason for the reboot was some extensive upgrading done to the goal system. The new ‘tasklog’ system gets the goal interface overall close to where it needs to be. Time to move on and start subclasses again. In the meantime, the… Read More
Aardwolf MUD Update – December 22nd 2008 December 22, 2008 This reboot brings in two completely new areas and accompanying goals, along with a handful of code changes. For players getting their Aardwolf news from the blog exclusively, please note that Santa has also made a visit and will be handing out gifts in Aylor for the next few days…. Read More
Updated MUD areas / goals / code – Sept 25th 2008 September 26, 2008 Other MUD changes this reboot – September 25th 2008: The Oracle spell ‘Eye of warning‘ allows a character to detect stealth in an area. It can only be cast by an oracle, not used from potions, but can be cast on others. There is also a recovery. Characters in stealth/stalk… Read More