Aardwolf MUD Update – 27th May 2009. Lasher, May 28, 2009 After a couple of months absence caused by a perfect storm of real life issues, things are moving again. Sorry it has been so long since the last upgrade, but we’re past that now. The main change in this reboot was some behind the scenes code to allow area keywords to be changed without having to shut down the mud for 30 minutes to run update scripts. As a result of that, the following areas/goals are now live: Conveted Area and Goal – Imperial Nation: The Star Wars area has been replaced with Imperial Nation. As this is a conversion of an existing area for copyright reasons rather than a new area or an area replacement, you should notice the following: Your explored in the area remains the same. Any items you had in Starwars will convert to the equivalent items in Imperial Nation. Any portals you had to Starwars should now go to the equivalent room in Imperial Nation. If you quit in starwars, or have a cp mob in it, they should have become the equivalent rooms/mobs in imperial nation. The information on the goal itself is: The Imperial Nation is ruled by Emperor Paliste. He maintains his rule with the help of the Seven and the creations of the Mad Scientist. Under his tyranical rule, pain and suffering have become a way of life . Now a rebellion has formed. Are you willing to help overthrow the Imperial Nation, and bring peace back to the lands? New Goal – Curse of the Midnight Fens: You stand before a great swamp, spreading out wide over the distance before you. Carefully continuing onward you venture into the darkest, most ominous section of the swamp. A sudden feeling of dread overcomes you, and a deep coldness surrounds you. A loud voice booms, ‘You cannot break the curse, these souls all belong to me!’ A heavy presence fills the air, a noise behind you! No! There in front of you! Beside you! You whirl to face the movement but nothing. ‘Muhahaha! You silly fool, you cannot defeat me! I am the blackness, the shadows, and nothing at all. Beg me for a quick death and join the other cursed beings in my domain!’ Drawing your sword you shout a vow to make this fiend bleed before your death. Laughter greets you, and two strange billowy forms confront you. One carries a strange blade of shadow while the other clasps its hands together, long claws showing. ‘Come, give in to your death and join us brother, the pain will not last…’ Swinging wildly, your blade meets nothing, a sharp blow caresses your head, and darkness comes swiftly. Various creatures of the fens have spread their tokens out amongst the others in the hopes of gathering help for their plight. Will you be the one to break the curse? New Goal – Amazon Nation: Long ago the Amazon nation was at war with the centaurs. The three greatest Amazons stood side by side in the battle. Solari wielded the time staff in combat at Queen Melosa’s side. By brandishing the artifact, Solari was able to stop time for a moment. Then Jules focused the power of the aqua mirror onto the attacking centaurs. The attack damaged the creatures, and Queen Melosa used the time to throw the pearl of wisdom high into the air. A searing white light filled the battlefield, and when it subsided, their enemies were gone; but so were the Amazon’s greatest artifacts. Years have passed and the artifacts remain missing. The Amazon nation still searches for these items to help their nation grow in strength. Will you help them recover their missing artifacts? MUD News
Invsort Command, Trivia Aura Changes May 5, 2012 A few changes that came in with the reboot today: Invsort Command: There is a new command called ‘invsort’ that lets you display you inventory list sorted in a number of ways. Just typing ‘invsort [sortby]’ will sort your main inventory. Typing ‘invsort [container] [sortby]’ will show items in a… Read More
Aardwolf MUD Update – May 31st 2009 May 31, 2009 Six new goals in total in this update. Two in areas that have been replaced for copyright reasons, and 4 new goals in existing areas. New Area and Goal – House of Cards (replacing Courts of Chaos): James, a traveling gambler, has been missing in action for quite some time… Read More
Aardwolf MUD – Object IDs and Other Changes – Oct 26th 2009 October 26, 2009 Primary Stat Changes – Psionicist and Paladin: The Psi primary stat was changed because, for a single class psi trying to use their spells, int makes the most sense. That was the perspective in mind when the change was made. If someone on the test port had pointed out the… Read More