Lasertag Overhaul – November 22nd 2009. Lasher, November 22, 2009 Lasertag Overhaul: With this reboot, lasertag has had a fairly significant overhaul. The most important change is the lasertag area itself. It is now a random maze and different each game. By maze I mean a “real” maze that maps logically, not the type of random maze we have in other areas. The area is actually a 15*15 ‘perfect’ maze with 25 additional random walls knocked down to make the area easier to navigate. The green and red base rooms will still always be in the center of the maze to the left and right respectively. If you want to see a few examples of the random mazes converted to images, check out: Lasertag Maze Images Other Lasertag Changes: You will no longer see other players or decoys on the automap. If less than two people join a lasertag game, it will be automatically cancelled once the prepare timer is up. It is impossible to ‘win’ the lasertag game with a negative or zero total score. If nobody scores over zero, nobody gets the top prize or the ‘top scorer’ increase on their laser stats. The sorting of who wins if two people have the same score is: – highest number of hits for. If they are equal: – lowest number of times hit. If they are equal: – lowest number of decoys used. If they are equal: – random. It is also not possible to get 5qp for being on the winning team unless your score is positive. A negative score is no contribution to the team, so no reward. The cost of a miss (not a misfire) is now -1 score, not -2. This will make it easier to finish the game with a positive score as long as you are actually trying to play the game. The cost to move is now 1 charge instead of 2. You cannot shoot while you are in the lasertag penalty box. When players join lasertag, they will be put into a ‘holding room’. Teams will only be assigned when the game actually starts. There is a ‘laser status’ option that shows the current lasertag status. To be consistent with warfare, the command ‘laserstatus’ is a global alias to it. When the top scorer has a score higher than 50, they will have a small (roughly 20%) chance to also win a trivia point. When someone joins the lasertag game, it will now show on the laserinfo channel. MUD News
The Legend of the Inferno October 27, 2009October 27, 2009 In the beginning – before the elements coalesced, before the land had protruded from the seas – the core of our very world was in turmoil. Creatures of magic battled for control of the infant world, causing wars across the realms. Eventually, two factions rose up against each other, splitting… Read More
Crynn’s Church, Superhero Campaigns, Other Changes. December 23, 2010 New Superhero Area – Crynn’s Church: Not too long ago, Crynn, a priest of Ayla, lost his faith after being cursed and left to die within Inferno. He was granted a second chance, a chance to redeem himself and start a new era, a better era of a better deity…. Read More
Raiding Practice / Test Clan Mazes May 23, 2015 Test Raiding / Test Clan Mazes: For the last couple of months, we have been working on some new raiding code to allow for multiple practice raids against the Wolf clan. This includes almost immediate raider flag pardons and a selection of mazes to choose from. Although the mechanics of… Read More