New Area, New Goal, train changes – Dec 6th 2009. Lasher, December 6, 2009 New Goal – Northstar: The city of Northstar has an underground network of terrorists within it. They have plans to take over Northstar. To save the Queen, the terrorists plans must be figured out and stopped! New Area and Goal – Realm of the Sacred Flame: The Realm of the Sacred Flame is a land ruled under by Trythan, the Master of Fire. This realm seeks to expand the power of the Sacred Flame. Their people are zealots and extremely aggressive. This realm is constantly at war with others as they seek to give enlightenment and belief to the unbelievers. As they are constantly at war, the military gets the majority of the items, leaving little for the average citizen. Therefore the majority of the realm is poor, and there is little choice but to join the military. Will you join the Realm’s military or will you seek to combat the injustice they represent? Other changes in this update This one only affects clan leaders – ‘mwhere’ without an argument no long has a visibility check. Mwhere never did. A failed enrage no longer costs mana. It still costs the usual amount of moves. Create sound and Ventriloquate gave no output to caster when used on self. When used on others, they gave messages to caster in third person. Both fixed. Added ‘train convertall’ which converts all practices to training sessions and ‘train reconvertall’ which converts all training sessions to practices. ‘Train allpracs’ also works for this last option. MUD News
Combat / Grouping changes. July 30, 2011 Some fairly major enhancements made to how combat works both in groups and when attacking multiple targets. Combat should be much smoother now, unused hits roll over to the next target and assisting is pretty much instant. Full details below. Regular Combat Change: There is a fairly large change to… Read More
Precision and Battle Learning Skills, Warrior Updates October 12, 2014 New Soldier Skill – Precision: A well practiced soldier can focus on the precision of their attacks to the point that some of their strikes will be impossible to dodge while they are affected by precision. The duration of the precision effect is based on dex and str. The skill… Read More
Elemental Chaos area/quest – other code changes. January 15, 2010 New Area and Goal – Elemental Chaos: For centuries the Dra’ork have tried to create the perfect element by harnessing the mayhem and destructive powers of the elements, however, they have failed. The Loud’ra on the other hand have tried to create the perfect element by using the elements in… Read More