Umari’s Castle, Atlantis, Shadows of Minos, Slaughter House Lasher, March 26, 2010 New Area and Goal – Umari’s Castle: High in the mountains sits a castle. It is here that the wizard Umari studies and works his magic. Oh, he has no need for company, for the griffons he so loves wander about his castle. Yet, he has found them far too wild to keep as pets. Thus, they either wander his castle freely or they are subjected to his strange experiments. Do you dare venture into the depths of the mad wizard’s castle? While a half-griffon may find their origin, surely only folly awaits those who venture into the abode of such a mad, obsessed wizard… Level Range : 201 Goal Difficulty : Difficult Goal Recommended at : Level 201 Goal Min Level : Level 201 Goal Converter : Lumina & Rayna Area Author : Rayna New Goal & Redo – The Lost City of Atlantis: Far beneath the surface of the ocean, a civilization flourishes. Merfolk fish and swim and play and shop. Unbeknownst to them, their god, Neptune, has been angered. Neptune’s cleric has received visions of the end of the world. He is searching for someone, someone who can save them. Will that person be you? Level Range : 20 to 40 Goal Difficulty : Very Hard Goal Recommended at : 36 Goal Converter : Domain Area Author : Domain (original concept by Jaromir) New Goal & Redo – The Slaughter House A decrepit mansion stands on a barren plain as a solitary beacon of evil. The denizens who reside there are drawn by the demonic power source that lies beneath, and filters through the mansion. The power source has drawn forces of evil from all corners of the realm, all vying for sole ownership. A fearless explorer may be able to tip the balance of power, discover the source of the dark magic, or uncover the mystery surrounding Nox, the mistress of ‘The Slaughter House’. Level Range : 120 to 145 Goal Difficulty : Easy Goal Recommended at : Level 145 Goal Min Level : 0 Goal Max Level : 0 Goal Converter : Kergin Area Author : FireW New Goal – The Shadows of Minos Long ago, the land of Minos was spoken of with awe and respect with just a touch of fear. The people of the world knew the Minotaurs as a proud, cunning, and aloof race, and few were there who could enter the lands of the Bull people as free men. The people of Minos were traders, sailing Aphasia and later the other oceans with an expert seamanship envied by many. They were warriors of great pride, often fighting in the arena at Reme just for the sport. None of this could last. Inevitably war came to Mesolar, and the Minotaurs, being a warrior race, and proud of their abilities, were not to be left out. They eagerly joined with the Trolls and Ogres who lived in the nearby Greenwart swamp. At first, the Minoan forces raided up and down the eastern coast of Mesolar, but soon, several of the warriors grew restless for true battle, so the Minoan ships dropped the Minotaur soldiers in their homeland and sailed around the southern tip of Mesolar as a diversion. Those soldiers left back on Minos marched across to the main continent of Mesolar and prepared to assault the Elves living in Silverwind. For a time, battles raged across the land, culminating in a large, decisive engagement west of the Silverwind forest. Aylor and her allies were victorious, but both sides had taken heavy losses. The minotaurs retreated back to their homeland to regroup and plan for a counterattack. Everyone, including the Minoans figured that the war was over, and the current king of the Minotaurs, Asterion wanted to plan for revenge. He wasn’t to have his chance, however. The Remans called a council of war and since they had the most numbers left after the war, they proposed to lead a punitive force to Minos. The Remans had long been jealous of the wealth of the Minotaurs, and they hated the Minoans above all other races. It is no wonder since so many of the Reman’s most favorite gladiators had fallen in the arena against Minotaur berserkers. There were several willing to join with the Remans on this surprise attack on Minos. The Elves living in Silverwind were not eager to wait and see if the Minotaurs would return to burn their homeland, and the Aylorian forces had not yet made it back to their new city. The emperor of Reme put one of his best generals in charge of the expedition, and a few Silverwind Elves and Aylorian knights joined the legions on the march to Minos. It isn’t known what happened in that now cursed land. Most of what is known has come out of the land with screaming men who had once been treasure seekers. There was a large battle over the entire land of Minos, and it is rumored that the land itself rose up in a curse against all who were involved, for vengeance and hatred ruled that day. The forces of light spared none, even children were slaughtered by the Remans and their allies. Not one of the soldiers sent into Minos ever returned, and no Minotaurs alive today will speak of Minos, not outside their own circle of friends and family anyways. Still, men and women go into the land chasing the rumor of Asterion’s great treasure. Historians go to seek the truth of the end of Minos, and adventurers go because they’re adventurers, and because they’re fool hearty, or so some in taverns say when they speak of the matter. Level Range :5 to 35 Goal Difficulty : Medium Goal Recommended at : Level 30 Goal Converter : Paramore Area Author : Aardwolf Community MUD News
New Elementalist Spells, multiple other changes. November 21, 2010 Elementalist Spells: Three new elementalist spells were added this reboot: Earthen Hammer Air Skewer Ice Daggers Each of these is a higher level attack spell doing the damage type implied by the spell name. Other Changes: Couple of other changes that made it into this update: Each clan can now… Read More
New blind Accessibility features, Premonition instinct, others. January 21, 2024February 16, 2024 The main reason for the reboot this time was for the previous note but there’s a few other things ready: We have removed the instinct in the Oracle skill Premonition. The skill will now act as if you had full instinct by default. Any trains or gold spent on instinct… Read More
New Areas / Quests – Kingsholm, Solan, Darklight November 21, 2010 Area Replacement and Goal – Kingsholm: Kingsholm is an ancient city protected by ancient and powerful magics. Ancient wizards created powerful seals which can be raised when a true champion arises in their time of need. Kingsholm has remained safe and secure for so long that the people have grown… Read More