Mud client summary – new ‘clients’ command. Lasher, April 13, 2010 A new command was added to Aardwolf MUD today that shows a summary of connections sorted by MUD client. Client is determined using the telnet ‘ttype’ option. Here’s a screenshot of the summary at time of writing: Most of the clients in the ‘unidentified’ category are returning NULL. From asking the players connected, this seems to be a mix of JMC, GMUD, Rapscallion and various telnet combinations. Most of those in the “unknown” category are covered by “screen” which seems to be various forms of linux telnet in use by a player who logged in then used ‘screen’, a few where the value returned is actually the literal string (null) a handful of players who customized their ttype. I am surprised by the relative absence of Mudlet, although that is a fairly new client. Also expected Mushclient to be higher, although it does still have the highest count of any actively maintained client. MUD News
Lasertag Overhaul – November 22nd 2009. November 22, 2009 Lasertag Overhaul: With this reboot, lasertag has had a fairly significant overhaul. The most important change is the lasertag area itself. It is now a random maze and different each game. By maze I mean a “real” maze that maps logically, not the type of random maze we have in… Read More
Blood Opal of Rauko’ra, Sanguine Tavern, Other changes. January 24, 2013 New Area Conversion – Blood Opal of Rauko’ra: A small team of adventurers has followed a trail of clues seeking a treasure of antiquity – the Blood Opal of Banderios. It is said that the opal was stolen many eons ago by the vampire king, Rauko’ra the Thirsty and is… Read More
Equipment ‘compare’ command and scoring system. April 24, 2010 There is a new ‘compare’ command that allows you to compare different pieces of equipment to see which is better. The idea of having a ‘compare’ command to compare two pieces of equipment is not a new one, and a simple compare that shows which object has the most stats… Read More