Blacksmith Subclass Changes, Hammerforge Skill. Lasher, June 29, 2010 Blacksmith Subclass Changes: Quite a few changes were made to the blacksmith subclass in this update, details are below. The current ‘hammer’ combat skill has been renamed to ‘hammering blow’. The command for it is still ‘hammer’ though. There is a new weapon type ‘hammer’. It is blacksmith only and is not part of weaponsmaster. Main advantage with this for Blacksmiths is that you can only parry a weapon type you are skilled in. Using ‘outfit’ should now give blacksmiths the hammer rather than a sword, and a newbie blacksmith will start with 90% hammer skill. There is a new skill called ‘Hammerforge’. This skill can only be used in a forge and allows a blacksmith to convert any metal based weapon their level or lower to a Hammer. There is no option to convert a hammer back to something else, that part still requires tp. For the purposes of this spell, “level” is the level of item you can use, not your actual level. The average damage increased by ‘temper’ has been increased slightly, along with the duration of the temper affect. Note that ore quality is very important here, no matter how high your stats are it won’t matter if you’re using basic low level items from aylor – say basic low level ore for basic low level equipment. A blacksmith wielding a hammer will do up to 2 additional hits when using the ‘hammer’ skill. Temper can now only be used on items that are metal rather than hard coded weapon types. This was always originally intended (and is in the helpfile) but wasn’t done at first because we hadn’t assigned all the object materials. For the purposes of temper, all aard weapons are considered ‘metal’ even if identify does not show that. A blacksmith examining inventory or viewing items in the room will see a (T) or (Tempered) on tempered items, depending on their shortflag settings. There is a new type of ore in inferno. It’s better than all the rest. MUD News
Superhero stats and other changes. September 23, 2018 Removal of ‘rebuild trains / simplification of rebuild and superhero process: We have removed the ‘rebuild trains’ mechanic from the game. When you rebuild or class change, all stats will now be available for instinct. Any trains you had that were ‘rebuild trains’ before this reboot are now also available… Read More
New Areas / Quests – Kingsholm, Solan, Darklight November 21, 2010 Area Replacement and Goal – Kingsholm: Kingsholm is an ancient city protected by ancient and powerful magics. Ancient wizards created powerful seals which can be raised when a true champion arises in their time of need. Kingsholm has remained safe and secure for so long that the people have grown… Read More
Weather Observatory, Nanjiki Ruins and Olde Worlde Carnivale Goals July 16, 2010 New Area and Goal – The Weather Observatory: In the mountains of Gelidus near the Elfin Bay there is a Weather Observatory. The Weather Observatory serves two major purposes. It provides a learning environment for young weather beings. Sometimes a small cloud may arrive and from its time here decide… Read More