Skip to content
Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Blacksmith Subclass Changes, Hammerforge Skill.

Lasher, June 29, 2010

Blacksmith Subclass Changes:

Quite a few changes were made to the blacksmith subclass in this update, details are below.

  • The current ‘hammer’ combat skill has been renamed to ‘hammering blow’. The command for it is still ‘hammer’ though.
  • There is a new weapon type ‘hammer’. It is blacksmith only and is not part of weaponsmaster. Main advantage with this for Blacksmiths is that you can only parry a weapon type you are skilled in.
  • Using ‘outfit’ should now give blacksmiths the hammer rather than a sword, and a newbie blacksmith will start with 90% hammer skill.
  • There is a new skill called ‘Hammerforge’. This skill can only be used in a forge and allows a blacksmith to convert any metal based weapon their level or lower to a Hammer. There is no option to convert a hammer back to something else, that part still requires tp. For the purposes of this spell, “level” is the level of item you can use, not your actual level.
  • The average damage increased by ‘temper’ has been increased slightly, along with the duration of the temper affect. Note that ore quality is very important here, no matter how high your stats are it won’t matter if you’re using basic low level items from aylor – say basic low level ore for basic low level equipment.
  • A blacksmith wielding a hammer will do up to 2 additional hits when using the ‘hammer’ skill.
  • Temper can now only be used on items that are metal rather than hard coded weapon types. This was always originally intended (and is in the helpfile) but wasn’t done at first because we hadn’t assigned all the object materials. For the purposes of temper, all aard weapons are considered ‘metal’ even if identify does not show that.
  • A blacksmith examining inventory or viewing items in the room will see a (T) or (Tempered) on tempered items, depending on their shortflag settings.
  • There is a new type of ore in inferno. It’s better than all the rest.
MUD News

Post navigation

Previous post
Next post

Related Posts

Using telnet negotiation to control MUD / Client Interaction.

July 10, 2008July 10, 2008

If you have been following this blog, you already know that we have been working on a custom version of Mushclient for Aardwolf with plugins pre-installed. As the work on the first version comes to a close, it has been a great learning experience on both sides – several improvements…

Read More

Free Classchange, Many spell changes, instinct additions.

June 25, 2013

Free Classchange: The free classchange flag has been reset on everyone. This will last until you either use it or retier. It does not stack with previous free class changes. Only exception is if you have never changed class before you will still have your initial free class change after…

Read More

Swho options, new spellup ordering, tags commands, others.

September 14, 2025

There is a new ability to manually build a spellup list of up to 50 skills/spells and use that instead of the default with the syntax ‘spellup quick’ to cast those spells in the order in your list. The command to make the list is ‘quickskill’ and works similar to…

Read More

Links:

  • Aardwolf Home
  • Web Client
  • Blog Home

Recent Posts:

  • Swho options, new spellup ordering, tags commands, others.September 14, 2025
  • Bypass changes and Bypass WishJuly 27, 2025
  • Skeletal Remains area / few other changes.May 16, 2025
  • Revenge change, Premonition and Solidify buffs, other changes.March 16, 2025
  • Multiple Race Changes and other updates.October 27, 2024
  • Races: Human, Halfling, Sprite, Triton, Wolfen and VampireJuly 27, 2024
  • Race Rewrite – Framework and OverviewJune 22, 2024
  • Race Rewrite – Individual Race ChangesJune 22, 2024
  • Fantasy Fields goal, recon change, others.June 22, 2024
  • New Automated Reboots / Ice Age, Other Changes.April 21, 2024
  • New Race Modifiers, Other Changes.April 13, 2024
  • Gquest changes, keys, resistance changes, more.March 30, 2024
  • An Auspicious Star’s Zenith area and new goal in Sanctity of Eternal Damnation.February 17, 2024
  • New Blindmode color codes, Automatic note formatting.February 17, 2024
  • New blind Accessibility features, Premonition instinct, others.January 21, 2024
  • Season of DragonsJanuary 21, 2024
  • New area quests (goals), public manor rooms, other changes.December 17, 2023
  • Oracle Class Additions – 5 new Abilities.December 17, 2023
  • Shaman and Guardian Update, Other ChangesNovember 11, 2023
  • Subclass changes, Paradise Lost Goal, others.September 9, 2023
©2025 Aardwolf MUD Blog | WordPress Theme by SuperbThemes