Area / Quest Changes, Spellup Command, Other Updates. Lasher, September 13, 2010 Area Changes: The ‘Market Road’ area has been removed and replaced with the ‘Gypsy Caravan’ area. This area is significantly higher level so be careful. The Rokugan area has been removed as it was based on copyright material and replaced with ‘Nenukon and the Far Country’. The Soulblade area has been removed as it was based on copyright material and replaced with ‘The Glamdursil. Game Changes: The ‘spellup’ command can now be used on others. Some spells such as party harmony and holy shield will only cast on others when grouped. A small utility command called ‘ruler’ has been added to show screen width. The max number of items a player can have on the marketplace at one time has been increased from 3 to 5. A whole bunch of GMCP related changes were added. See the Aardwolf MUD GMCP Page for full details. Bug Fixes: The ‘where’ command would not show players if they had the hidden or sneaking affects, regardless of the detects on the person doing the ‘where’. This has been fixed to do the usual visibility checks. You still can’t “where” someone in a clan you’re at war with though. ‘Wish list’ is now paged. Took less time to make the change than read the debate on whether or not it should change. Fixed a bug with Bashdoor checking if there is a “mob in the way” before checking if there is actually even an exit. Fixed a bug in brew where vials could explode before checking if you actually have enough mana to brew that spell. Same issue existed with Scribe. Fixed that too. Doing something like (for me) ‘Slap lash’ with a partial name will no longer act as if you are doing a remote social on yourself. Fixed a few weight bugs related to rounding issues. See note #7848 on bugs. GMCP status wasn’t being sent during combat unless you had battleprompt MUD News
The Legend of the Inferno October 27, 2009October 27, 2009 In the beginning – before the elements coalesced, before the land had protruded from the seas – the core of our very world was in turmoil. Creatures of magic battled for control of the infant world, causing wars across the realms. Eventually, two factions rose up against each other, splitting… Read More
Blacksmith Subclass Changes, Hammerforge Skill. June 29, 2010 Blacksmith Subclass Changes: Quite a few changes were made to the blacksmith subclass in this update, details are below. The current ‘hammer’ combat skill has been renamed to ‘hammering blow’. The command for it is still ‘hammer’ though. There is a new weapon type ‘hammer’. It is blacksmith only and… Read More
Instinct rebuild, note reset, other changes. August 24, 2012 Instinct Rebuild Option: There is now a mechanism in place to rebuild instinct in either a single skill or all at once. The cost is 2% of the trains / gold put into the skill but there is a max charge of 5000 trains / 50m gold when using the… Read More