Area / Quest Changes, Spellup Command, Other Updates. Lasher, September 13, 2010 Area Changes: The ‘Market Road’ area has been removed and replaced with the ‘Gypsy Caravan’ area. This area is significantly higher level so be careful. The Rokugan area has been removed as it was based on copyright material and replaced with ‘Nenukon and the Far Country’. The Soulblade area has been removed as it was based on copyright material and replaced with ‘The Glamdursil. Game Changes: The ‘spellup’ command can now be used on others. Some spells such as party harmony and holy shield will only cast on others when grouped. A small utility command called ‘ruler’ has been added to show screen width. The max number of items a player can have on the marketplace at one time has been increased from 3 to 5. A whole bunch of GMCP related changes were added. See the Aardwolf MUD GMCP Page for full details. Bug Fixes: The ‘where’ command would not show players if they had the hidden or sneaking affects, regardless of the detects on the person doing the ‘where’. This has been fixed to do the usual visibility checks. You still can’t “where” someone in a clan you’re at war with though. ‘Wish list’ is now paged. Took less time to make the change than read the debate on whether or not it should change. Fixed a bug with Bashdoor checking if there is a “mob in the way” before checking if there is actually even an exit. Fixed a bug in brew where vials could explode before checking if you actually have enough mana to brew that spell. Same issue existed with Scribe. Fixed that too. Doing something like (for me) ‘Slap lash’ with a partial name will no longer act as if you are doing a remote social on yourself. Fixed a few weight bugs related to rounding issues. See note #7848 on bugs. GMCP status wasn’t being sent during combat unless you had battleprompt MUD News
Skill/Spell Improvements. July 30, 2011 Some fairly large changes to core skills and spells in the game were also made today: The version of enhanced damage used by pclass psi, mage, thief and cleric has been buffed and the difference between the two is now half of what it was. The impact of ‘desecration’ during… Read More
Classchange rewrite and instinct / mastery rebuilds July 15, 2023July 15, 2023 Classchange rewrite and instinct / mastery rebuilds: A lot of work and discussion is taking place behind the scenes to improve balance between the subclasses. As part of the changes that are coming, we want to make it much easier to change primary class, masteries and instinct to be able… Read More
Mastery redo, combat skill enhancements, other. August 11, 2011 Some other changes made in today’s reboot. The most important are the redo for masteries and the skills modified to continue unused hits on the next target. Skills converted to that subsequent hits roll over to the next target: Hammer, Sweep, Spiral, Circle, Bodycheck, Headbutt, Kick, Flay, Lash, Warcry, Bash… Read More