New Areas / Quests – Kingsholm, Solan, Darklight Lasher, November 21, 2010 Area Replacement and Goal – Kingsholm: Kingsholm is an ancient city protected by ancient and powerful magics. Ancient wizards created powerful seals which can be raised when a true champion arises in their time of need. Kingsholm has remained safe and secure for so long that the people have grown weak and lazy. Only their champion knows how to activate the seals now, as even the king has forgotten. Now the armies of Gritzkiller the Goblin and Blightspeaker the Ogre are marching upon Kingsholm. The city will never survive against such foes! The city needs a champion. Will you help them? Area Level Range : 30 to 65 Goal Difficulty : easy Goal Recommended at : 55 Goal Converter : Domain Area Author : Domain This area replaces ‘The Temple of the White Lotus’. Area Replacement and Goal – The Town of Solan: After a devastating earthquake utterly destroyed the town, the remaining citizens decided to rebuild. However they realized their lives would not be exactly the same. With high hopes and a new name they began rebuilding. The Town of Solan is that result. The Town of Solan is a peaceful farming town near the Western High Road, a busy trade route in central Mesolar. While the people of Solan have mostly recovered from their earthquake, they can still use assistance for some small things. Do you have some time to spare for their tasks? Level Range : 5 to 35 Goal Difficulty : medium Goal Recommended at : 10 Goal Converter : Zafirah Area Author : Zafirah This area replaces ‘Solace’ New Goal – Darklight: Since the Orb of the World was sundered, the realm of DarkLight was thrown into conflict. War has raged for years, yet the victor has yet to emerge. As if on the edge of a knife, the balance teeters precariously. An old prophecy has surfaced recently, and word on the street is that a Hero from the stars will come to end the war…One way or the other. Level Range : 60 to 120 Goal Difficulty : Medium Goal Recommended at : 120 Goal Converter : Redryn Area Author : Randprin MUD News
Campaign change, Newbie channel update, other changes. March 26, 2010 Additional changes made to Aardwolf MUD in the 26th March 2010 reboot: When using ‘campaign check’ to see which targets you have left to kill, if no instances of that mob exist in the game it will show in red with. ‘Dead’ at the end of the area/room name. This… Read More
Tier stat changes and experience-per-level reductions. July 31, 2012July 31, 2012 The purpose of the changes below is to reduce some of the ‘gap’ between the tiers while still leaving a good incentive to progress. The real meat of the tier bonus, the +10 level to equipment and skills, has not been touched. Some people will hate any change to tier… Read More
Timeshifting and other updates – Jan 30th. January 31, 2010 General Aardwolf changes this update: Main purpose of this reboot was to get code in to allow the imms to start setting materials in areas. You will start to notice ‘material’ appear in identify as these are set. A few changes other that did make it in though: The affect… Read More