Aardwolf Mud Client – New version of Mushclient in test. Lasher, December 1, 2010December 18, 2010 Aardwolf MUD clients – New version of Mushclient in test It’s been a long time since the Aardwolf Mushclient package was updated and we now have a new version available for test. This version makes extensive use of Miniwindows and GMCP. It also uses the GMCP mapper and the map is pre-loaded with the continents and a bunch of lower level areas. The miniwindows and the main window can all be dragged around and resized as necessary to suit your screen size and layout preferences. This version does not have an installer program, it is just a zip file that you can unzip to any directory and run from there. You can also unzip it to a flash drive. Unlike the previous version, it will not mess with any existing version of Mushclient on your computer. Click the screenshot for a full-sized version We are currently looking for people to download and try this version out before making it official, particularly if you are using the older version of the Aardwolf Mushclient package. We will be updating the documentation on the website shortly, but using it is pretty easy, particularly if you read the banner displayed when first starting the client. Please post any issues or questions to the tech board. If you are trying the client and have nothing to report, please post anyway just so we know it’s getting looked at. The test client can be downloaded from: http://www.aardwolf.com/downloads/Aardwolf-Mud-Mushclient.zip More information on the GMCP mapper and commands available can be seen at: Aardwolf MUD GMCP Mapper Many people have contributed to the code in these plugins over the last couple of years including Bast, Swalec, Madcatz, Blainer and no doubt lots of other names we’re forgetting. Special thanks also to Fiendish for putting all this together and making it all work in a logical and consistent way, plus making many enhancements of his own. Special thanks also to Nick Gammon of course, both for writing Mushclient in the first place and for the many tweaks he made to help this all work. MUD News
Autokeep command, nodesc option, other changes. August 24, 2010 Game changes in this update: There is a new ‘autokeep’ command. When set to on this will cause items bought from a store to automatically be kept. The limits for ‘ownedwhere’ and ‘ownedcarry’ have been increased to 500 each. If you are low level and get a campaign mob such… Read More
Equipment ‘compare’ command and scoring system. April 24, 2010 There is a new ‘compare’ command that allows you to compare different pieces of equipment to see which is better. The idea of having a ‘compare’ command to compare two pieces of equipment is not a new one, and a simple compare that shows which object has the most stats… Read More
Combat / Grouping changes. July 30, 2011 Some fairly major enhancements made to how combat works both in groups and when attacking multiple targets. Combat should be much smoother now, unused hits roll over to the next target and assisting is pretty much instant. Full details below. Regular Combat Change: There is a fairly large change to… Read More