New wishes: spellup3 and scholar. Other changes/fixes. Lasher, December 10, 2010 Several other changes went live in today’s reboot, including new wishes: There is a new ‘spellup3‘ wish that has two main affects: Halves the lag on “spellup” skills, when not used in combat. This applies to both success and failure. Halves again the lag on failed casts of spells. You have to have the spellup2 wish before you can buy spellup3. There is a new ‘scholar‘ wish that allows you to practice skills to 85% instead of 75%. There is a ‘potential costs’ option that will show you cost and accumulative cost from 0 through 450. Not adding ‘pot costs ‘ because the time is better spent elsewhere. Have changed the way ‘wear’ (and hold) work when trying to wear or hold a portal/shield. No change to ‘wear all’, but if you specify the exact item using ‘wear portal’ and ‘wear shield’ then a dual wielded weapon @Rwill@w be removed and replaced. Note this applies with portals only if you don’t already have the portal wish. The ‘Zombify’ spell will now give a different message when it fails because the mob is immune to shadow damage type. The duration of the ‘fireproof’ flag cast on objects is now fixed rather than random. There is a new ‘repop’ tag option – now GMCP, just plain old text tags. It has no closing tag, just a 1 line {repop} prefix. It can also be toggled using telnet option 21 (help telopts) for anyone still using that. New who option ‘who consented’ will show people that have given you permission to loot their corpse. Mostly useful for helpers/advisors and people doing CRs. Bug Fixes in this update: Group accept will now work regardless of visibility. You’ll still see “someone” in the message, but will be part of the group. The 25 character limit on group names no longer includes color codes. GMCP will now send ‘worth’ after selling an item back to the store. Recon will no longer fail when it is at 100%. Frenzy and Berserk will now update GMCP Stats. Replacing a weapon with only hr/dr will also do the same. The ‘Cobra Bane’ skill was doing energy damage type instead of poison. Now fixed. MUD News
Disenchant / Radiance Woods / Other Updates December 19, 2015 Disenchant Feature: Items that have solidify, illuminate or resonate cast on them after this reboot will have the stats the came from each enchant stored on the item. Using this data, there is a new ‘disenchant’ feature that allows you to remove a specific enchant on an item to try… Read More
Aardwolf MUD – Object IDs and Other Changes – Oct 26th 2009 October 26, 2009 Primary Stat Changes – Psionicist and Paladin: The Psi primary stat was changed because, for a single class psi trying to use their spells, int makes the most sense. That was the perspective in mind when the change was made. If someone on the test port had pointed out the… Read More
Free global class change, Hedgehog’s Paradise February 21, 2012February 21, 2012 New Area and Goal – Hedgehog’s Paradise: The life of a hedgehog is one of contentment; they get to sleep all day AND all night, eat their fill of the juiciest bugs, grubs and roots, and they have someone to pick up after them! There is nothing that the hedgehogs… Read More