Crynn’s Church, Superhero Campaigns, Other Changes. Lasher, December 23, 2010 New Superhero Area – Crynn’s Church: Not too long ago, Crynn, a priest of Ayla, lost his faith after being cursed and left to die within Inferno. He was granted a second chance, a chance to redeem himself and start a new era, a better era of a better deity. He would not be granted the power of a God, but he became one himself. “I found a strange parchment within one of the continents standing upon a small altar with candles burning upon it. As I read this strange language, I felt the world shift, and heard the gods scream in agony. It was a pleasurable experience, so I continued to read….” – Extracted from Crynn’s Diary during the Year of the Snake. Crynn was granted the power of a god, so he no longer needed one to use his spells in the name of others. Demons from the underworld found this piece of information and tried to get Crynn to sell his soul to them, but the tides turned as Crynn used his new devastating powers to enslave them. Not long after this, rangers from Ranger Heaven started wailing at their brothers being taken prisoner as well, and sent for the rangers still walking with us to go investigate. No feedback has been given yet, which means they must not have made it past the church doors that Crynn had brought up, the church where all these demons are bound to the mortal world to work as slaves for the mad priest. Level Range : 195 to 201 Goal Difficulty : Medium Goal Recommended at : Level 200 Goal Min Level : Level 195 Goal Max Level : Level 201 Game Changes this reboot: Several changes were included in this reboot: Graffiti that is over a year old can no longer be removed. If it’s been around for that long it is considered part of our history and should be preserved. This does not apply in clanhalls using the ‘clanpays’ option and imms can still manually remove graffiti if you feel there is a special exception. Superhero campaigns are now every 4 hours rather than 23 hours. This is not going to change again … if you’re stuck at t9 and want faster campaigns, use redo. You will now receive a notification on tick when your timer has expired and you can do another campaign. It used to be impossible to follow someone who wasn’t the group leader so the prompt variables for leader hp always made sense. With it now being possible to follow someone in the group other than the leader, there are two new prompt options: %o : HP of person you are following. %O : HP percent of person you are following. These only work if you are in the same group, otherwise you could just follow anyone to get their stats. This should also fix the bug with %l/%L not working after following someone other than the leader. Using ‘group promote’ does the same thing as leader, and using ‘group reject’ does the same thing as ‘group kick’. Skill gain messages will now show the percentage in the skill. This isnt implemented yet, but if you start to see refences to ‘rebuild trains’ appear, this is explained at the bottom of ‘help instinct’. Bug fixes: And the usual batch of fixes: Suicides will now go to info pk rather than info deaths. Fixed (again) an issue with using socials targeting another person on channels – GMCP was getting the names confused. GMCP.maxstats will now be sent when gaining a bonus stat on level or powerup increases. Enrage will now increase a little more regularly. The wear/hold/shield change made last reboot was not working correctly with the portal wish. Now fixed. Color codes in the group name will no longer throw the heading of ‘group’ out of line. Visibility should no longer affect gamestat, with invis imms being the only exception. ‘List inv’ and ‘list ‘ will now show the correct item number to buy the item rather than always starting at 1. Summon life / summon death messages should no longer appear with repop tags. Potential ‘cost’ works in addition to ‘potential costs’, and the option is now shown with the syntax. MUD News
Aardwolf MUD Update – 21st Sept 2009. September 22, 2009 New Area and Goal – Guardian’s Spyre of Knowledge: With thoughts of the Academy still fresh in your mind, you wonder what kind of challenges and adventures await. After rounding a bend in the road, a large field opens up. Rising out of the ground and climbing up through the… Read More
New Area – Kiskadi Cove, other changes. May 28, 2013 New Area and Goal – Kiskadi Cove: Nestled in the coastal forests of the north there is a cove, once peaceful and thriving with life, that now festers with an unspeakable evil. All are held in its thrall, from the local tribal people to the animal and plant life of… Read More
New Subclass Abilities for Martyr, Enchanter and Oracle. January 15, 2010 Martyr Spell – Serenity A martyr is able to create an aura of serenity around their entire group for a short period of time. This aura is so calming that an enraged attacker will find their anger is ineffective against the target. This spell will not affect berserkers in the… Read More