Clan Raiding Change, Dice on Channels, Other Updates. Lasher, February 5, 2011 List of changes made to Aardwolf MUD on Feb 5th 2011: The way in which defenders are checked on entering a clanhall has been changed. Note 276, 277 and 286 on the raiding board have more info, but basically the change is that the number of defender timeout slots in use plus the number of defenders already in the area has to be lower than the number of defender timer slots to be allowed to enter. There is a new channel option ‘*dice’. For example, using ‘gte *dice 5 7’ will roll 5 dice with 7 sides each and report the results to the channel. Useful for lots of things. One idea in groups is to dice for who gets first pick of the best loot etc. The message will appear with (Dice) before it so that it is impossible to emote. When using ‘heal mana’, you will now see a message when your mana is fully refreshed. The ‘wangrp’ channel will now show the Remorts/Class/Tiers of others next to their align. If you have a %c as the last character in your prompt and have promptflags on, the promptflags info will now show inline with your prompt rather than on another line. Fixed a bug with GMCP group info getting truncated on larger groups of 20+ people. As a reminder, this is the Mushclient group plugin: MUD News
Lasertag Overhaul – November 22nd 2009. November 22, 2009 Lasertag Overhaul: With this reboot, lasertag has had a fairly significant overhaul. The most important change is the lasertag area itself. It is now a random maze and different each game. By maze I mean a “real” maze that maps logically, not the type of random maze we have in… Read More
Equipment Searching based on Compare Scores May 13, 2010 Building on the equipment scoring and compare options added recently, there is another new command called ‘eqsearch‘ that can be used to check if there are equipment upgrades available in open clan halls. Eqsearch works like compare, but is based on a flagged list of items in the game that… Read More
Archer / Hunter subclass merge, Other Changes. September 7, 2012 Archer / Hunter Subclass Merge: The Archer subclass has been merged with the Hunter subclass. If someone logs in with the Archer subclass they will be set to Hunter and receive a personal note from “the Ranger Guildmaster” with more information. The ‘archery’ skill (ranged combat) is still in progress… Read More