Aardwolf Mushclient – r397 Lasher, April 3, 2011April 3, 2011 A new release of the Aardwolf Mushclient package has been uploaded to the website. Major changes in this release are: Xterm 256 color support. Players can now reliably replace movement between connected rooms (like opening doors) with custom exits in the gmcp mapper. Cleaned up gmcp mapper help. Added some new commands to the gmcp mapper. Mapper purgezone shouldn’t require quitting and restarting mushclient anymore. Mapper pathfinding status message now indicates the progress of the search better. Added the ability to not capture mob speech to the channel capture window. Added tick marks at good/neutral/evil alignment boundaries in the health bars plugin. You can now select arbitrary text inside the channel capture window and then copy with the right-click menu, instead of clicking on whole individual messages. Purging all custom exits and portal exits from the gmcp mapper now requires confirmation. Fixed a bug in channel capture that missed lines with hidden garbage or fake color codes. Fixed a bug in the gmcp mapper preventing finding rooms with oddly colored names. Fixed a bug in the gmcp mapper that blocked sending two identical custom exit commands in a row. Fixed an error on saving rooms when using the gmcp mapper without a pre-initialized database. Added manual mapper database backup command with zip compressed rotating backup storage. Added rolling automatic backups of the gmcp mapper database files. If left on and running forever, the rollover schedule approximately follows the pattern: today, yesterday, last week, last month, 3 months ago. Various other bug fixes and changes. The entire list of changes is available on the Aardwolf Mushclient Code Page. MUD News
New area quests (goals), public manor rooms, other changes. December 17, 2023December 19, 2023 New Goal in Anthrox: Many of the troll heroes that populate the world of Aardwolf originate as the best and the brightest of the thriving city of Anthrox. Anthrox is found settled in amidst the Greenwart Swamp in the southeast corner of the main continent, Mesolar. Despite its uncivilized appearance,… Read More
Skill/Spell Improvements. July 30, 2011 Some fairly large changes to core skills and spells in the game were also made today: The version of enhanced damage used by pclass psi, mage, thief and cleric has been buffed and the difference between the two is now half of what it was. The impact of ‘desecration’ during… Read More
Necromancer Guild quest, Astral Travels Quest, Other Updates May 13, 2010 New Goal – Necromancer’s Guild: There exists in the world a tiny village, so small its name is unknown to mostly all but the residents. Once prosperous and idyllic, the town became host to a guild of evil necromancers and was almost completely wiped out by decay, kidnapping, and even… Read More