New Goals – Lemdagor, Prosper Island, Diatz and Tournament Camps Lasher, May 14, 2011 Several new goals added this reboot: The Storm Ships of Dem-Lagor: Long ago, a series of volcanic eruptions created a tiny group of islands in the sea of Lem-Dagor. In time, these islands became rich and fertile, and finally, home to a race of sailing folk. In response to the frequent raids and pillaging attacks of Wave runners and pirates, the island states formed a co-operative known as the Federated Islands of Lem-Dagor (F.I.L.). Protecting their land and interests are the storm cruisers, massive ships powered by the sea wind itself. The most famous of storm cruisers is The Tempest, commanded by Captain Rory Prosper, an adept sea shaman capable of commanding his ship, the winds and the waves upon which it rides. Now, The Tempest is facing unprecedented danger from all sides. A concerted attack has taken place, and the ship is overrun with spies, Wave runners and pirates. Worst of all, the sea witch Sycorax, apparently in collusion with the attackers, has sent a pack of possessed dogs and hounds to kill Prosper. Should you find yourself aboard the ship, no doubt you will want to face the challenge of ridding the ship of the intruders and save Captain Prosper and his crew from the enemies they face. Level Range : 60 - 100 Goal Difficulty : Easy Goal Recommended at : Level 85 Goal Converter : Phraeaxes Area Author : Lumina (original concept by Maerchyng) This area replaces ST:TNG. Prosper’s Island – New Goal: The ship of the witch Sycorax, brimming full of hapless people enslaved by her evil spells, has cast anchor near Prosper’s Island. Plans are underfoot to invade the island, for who knows what purpose? And yet, there is one aboard the evil witch’s ship, who has emerged from the witch’s control, and seeks help to vanquish her. His name is Humbert, and he needs your help. Level Range : 100-125 Goal Difficulty : Easy Goal Recommended at : Level 100 Goal Converter : Phraeaxes and Lumina Area Author : Lumina (original by Maerchyng) This area replaces New Vertigo. The Three Pillars of Diatz – New Goal: Nestled on a plateau in the grassy plains of Mesolar, the magical Pillars of Diatz were once home to a thriving populace. But over the years something dark crept into the heart of their once-kind Lord Diatz, and now the citizenry lives in constant fear. His looming shadow stretches long and dark over their misery, for none have had the courage or fortitude to dare and face his terrible might. Level Range : 60 to 80 Goal Difficulty : Difficult Goal Recommended at : Level 80 Goal Max Level : Level 80 Goal Converter : Paramore Area Authors : Dirtworm The Tournament Camps – New Goal: An old warrior sulks in the corner, and, as if in reply to your questioning stare, he says: “Why aren’t you at the preparation grounds? Haven’t you heard of the coming tournament? Why, a messenger from the southern lands arrived just yesterday! They set up the preparation grounds. Where, you ask? I wish I was a little younger, my memory fails me once too often lately… He talked of a castle built on a small piece of land, surrounded by a river from all sides…” He opens his mouth, but before he can say anything, he turns transparent, and disappears. If only you knew where he was taken, or why talks about the Tournament are prohibited… Level Range : 1 to 10 Goal Difficulty : Medium Goal Recommended at : Level 10 Goal Converter : Myrkul & Rumour Area added Mar 14, 2004. MUD News
Necromancer Guild quest, Astral Travels Quest, Other Updates May 13, 2010 New Goal – Necromancer’s Guild: There exists in the world a tiny village, so small its name is unknown to mostly all but the residents. Once prosperous and idyllic, the town became host to a guild of evil necromancers and was almost completely wiped out by decay, kidnapping, and even… Read More
Timeshifting and other updates – Jan 30th. January 31, 2010 General Aardwolf changes this update: Main purpose of this reboot was to get code in to allow the imms to start setting materials in areas. You will start to notice ‘material’ appear in identify as these are set. A few changes other that did make it in though: The affect… Read More
New area quests (goals), public manor rooms, other changes. December 17, 2023December 19, 2023 New Goal in Anthrox: Many of the troll heroes that populate the world of Aardwolf originate as the best and the brightest of the thriving city of Anthrox. Anthrox is found settled in amidst the Greenwart Swamp in the southeast corner of the main continent, Mesolar. Despite its uncivilized appearance,… Read More