Skip to content
Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Aardwolf MUD Blog
Aardwolf MUD Blog

Aardwolf MUD News and Updates.

Knife Fighting, Clan Guard Changes, Second/Third Attack, Others

Lasher, May 14, 2011

Knife Fighting – New Thief Ability:

Over time, thieves can become so skilled with their daggers that they are able to execute two attacks in the time it would take others to strike a single time.

There is no syntax to this skill – it happens automatically. The primary weapon must be a dagger for knife fighting to work and the rate at which the extra attack will occur is determined by dexterity. Increasing instinct in knife fighting adds the potential for a second bonus attack.

There is no output message when knife fighting kicks in, but you can see the total so far in ‘dtrack hits’.

Other changes in this reboot:

A number of other bug fixes and changes were installed today:

  • It now takes slightly more dex to get the same number of third attack hits as you had before this update. There is no longer a (reachable) cap on how much dex will aid third attack, so players with very high dex will see third attack fire more often. The second part of this change, the increased max effect dex can have, has also been made to fourth attack.
  • There is a new ‘page’ option for bigmap. Using ‘bigmap page’ will page bigmap based on existing page settings. If you want to make this your default just use ‘alias bigmap bigmap page’.
  • When using random on a channel that has curse enabled, such as your private channels, you will now only select a ‘curse’ social if you also have nocurse off on your config.
  • The $ variables for ‘him’,’her’, possessive version of player ‘$o’ etc can now be used in all clan messages. If you have a ‘their’ in your clan message where it makes more sense to be his/hers or him/her, we will change these for you automatically free of charge.
  • The timestamp has been removed from tell info sent via GMCP. This makes it more consistent with other channels and will remove the duplicate timestamps when viewed in the Aard Mushclient.
  • Clanguard stats have been increased – hp by around 40% plus a slight boost in hitroll and damroll.
  • GMCP base data now includes remorts.
  • GMCP quest message sent at quest complete will now also include the time until the next quest.
  • The ‘count’ command will now only show people actually playing the game (not linkdead), making it more consistent with the login page and the numbers in ‘online’.
  • Made an improvement to ‘sharp’ flag. It’s not a huge bonus, was never meant to be, but should be more noticeable now.
  • A single point of instinct in second attack and third attack was not working correctly, now fixed.
  • Pray no longer has a visibility check.
  • ‘lbid filter showcase’ should now be working correctly.
MUD News

Post navigation

Previous post
Next post

Related Posts

Blood Opal of Rauko’ra, Sanguine Tavern, Other changes.

January 24, 2013

New Area Conversion – Blood Opal of Rauko’ra: A small team of adventurers has followed a trail of clues seeking a treasure of antiquity – the Blood Opal of Banderios. It is said that the opal was stolen many eons ago by the vampire king, Rauko’ra the Thirsty and is…

Read More

Friend list changes, Quit Check, Other Updates.

January 15, 2011

New Friend List Options: There is a new ‘nofriend‘ command that will prevent others from friending you. This does not apply if they are already on your friend list and are just adding you back. New Syntax ‘friend reject [person] [reason]’ will remove someone from your friend wannabe list and…

Read More

Autokeep command, nodesc option, other changes.

August 24, 2010

Game changes in this update: There is a new ‘autokeep’ command. When set to on this will cause items bought from a store to automatically be kept. The limits for ‘ownedwhere’ and ‘ownedcarry’ have been increased to 500 each. If you are low level and get a campaign mob such…

Read More

Links:

  • Aardwolf Home
  • Web Client
  • Blog Home

Recent Posts:

  • Skeletal Remains area / few other changes.May 16, 2025
  • Revenge change, Premonition and Solidify buffs, other changes.March 16, 2025
  • Multiple Race Changes and other updates.October 27, 2024
  • Races: Human, Halfling, Sprite, Triton, Wolfen and VampireJuly 27, 2024
  • Race Rewrite – Framework and OverviewJune 22, 2024
  • Race Rewrite – Individual Race ChangesJune 22, 2024
  • Fantasy Fields goal, recon change, others.June 22, 2024
  • New Automated Reboots / Ice Age, Other Changes.April 21, 2024
  • New Race Modifiers, Other Changes.April 13, 2024
  • Gquest changes, keys, resistance changes, more.March 30, 2024
  • An Auspicious Star’s Zenith area and new goal in Sanctity of Eternal Damnation.February 17, 2024
  • New Blindmode color codes, Automatic note formatting.February 17, 2024
  • New blind Accessibility features, Premonition instinct, others.January 21, 2024
  • Season of DragonsJanuary 21, 2024
  • New area quests (goals), public manor rooms, other changes.December 17, 2023
  • Oracle Class Additions – 5 new Abilities.December 17, 2023
  • Shaman and Guardian Update, Other ChangesNovember 11, 2023
  • Subclass changes, Paradise Lost Goal, others.September 9, 2023
  • New areas, other changes July 15th 2023.July 15, 2023
  • Classchange rewrite and instinct / mastery rebuildsJuly 15, 2023
©2025 Aardwolf MUD Blog | WordPress Theme by SuperbThemes