The Witches of Omen Tor and Black Rose Goals Lasher, June 6, 2011 The Witches of Omen Tor: Four witches rule the land of Omen Tor. They are sisters, born of the same omnipotent mother, Aethel, who released them upon the world at the beginning of time. Omen Tor is a land of many facets, influenced by each of the witches in ways that go far deeper than anyone can imagine. When threatened by the outside world, the witches bond together in allegiance to their land and people. But when outside threats diminish, the sisters resume their constant squabbling over their lands, their children and their men. Family dysfunction in Omen Tor is on a grand, magical scale! Level Range : 160 to 201 Goal Difficulty : Medium Goal Converter : Lumina Area Author : Lumina (original layout by Darlatan) Note: This are replaces Dune. Black Rose – New Goal: The village of mists is rumored to be a cursed village. The mists that surround the village are rumored to have something living in them. Villagers have gone missing, causing whispers and driving fear into the hearts of the living. Is the mist responsible or is there something beyond the mist? Kyra is a young woman from the village who recently found out the secret of her village. Now her life is in danger. She went looking for a hero to save the village, but she was attacked before she could escape. What is this secret she holds? Who wants to silence her? Will you be the one to help her? Level Range : 175-201 Goal Difficulty : Medium Goal Recommended at : Level 180 Goal Converter : Domain Area Author : Sylvain Bug fixes in this reboot: Fixed a bug with color where if you had color off, xterm codes would still get sent. If you turn off colors, color codes should no longer be sent via GMCP in either regular ANSI color or GMCP rawcolor. CMUD users will typically have the actual ANSI for color sent while the Aard Mushclient uses rawcolors, meaning the color codes are sent rather than being translated to ANSI/Xterm. Fixed a bug with the in-game ascii mapper where some rooms would draw using the wrong color if a color set on a specific room to make the map that color was different from the overall area color. Fixed a bug with flank setting the direction affect when the skill failed. GMCP char.base is now sent when you reach level 200 and level 201 for the first time that mort. Your title will no longer be reset after retiering. MUD News
Adventures in Sendhia and Wildwood February 20, 2011 New Area and Goal – Wildwood: Long ago and far away in the outer reaches of Gelidus a nation of centaurs settled within the cold forest of Koloma. Hidden within a dense forest, the noble creatures strive to maintain their customs and traditions behind a wall of secrecy and illusion…. Read More
2 New areas and goals added – Jan 10th 2009 January 10, 2010 New Area and Goal – The First Ascent: In shrouded history so distant that it may be expressed as Eternity Past, mankind has feared (and therefore hated) dragonkind. For their part, the dragons have been remarkably patient with man’s misconceptions, and even endured periodic purges and outright wars directed at… Read More
Classchange rewrite and instinct / mastery rebuilds July 15, 2023July 15, 2023 Classchange rewrite and instinct / mastery rebuilds: A lot of work and discussion is taking place behind the scenes to improve balance between the subclasses. As part of the changes that are coming, we want to make it much easier to change primary class, masteries and instinct to be able… Read More