Stormhaven, Glimmerdim and Dhal’Gora Outlands Areas. Lasher, August 11, 2011 Three new areas were added this reboot. Each of them also includes a new goal: Ruins of Stormhaven: Stormhaven was once a prosperous town. Ruled entirely by the mage’s guild, there was no control of them. To have a child who was a mage was considered the greatest blessing one could have. Trisaldi and Keln were blessed with three such children. As the children grew, their power was evident. However, each was very different from the other. The youngest, Krichel, loved helping others and learned many healing spells along with potent combat spells. He desired to protect everyone. Ozwalt, the middle child, often hid in the background. Trouble always circled around him, but rarely was connected to him as he pulled the strings from the shadows. Sakelth, the eldest, delighted in torturing animals just to see what he could do. He was constantly in trouble with his parents and teachers. The teachers privately told each other that he didn’t have a single decent bone in his body. The brothers fought often, and their fights were terrible. The three brothers became full mages on the same day, and they were inducted into the guild. Soon after, people went missing. It started with beggars and urchins, and then began moving up the social ladder. Then Sakelth led an army of the undead against the city, destroying the city and reducing it to ruins. Krichel gathered as many of the living as he could and retreated to the castle. He cast powerful spells of protection and warding to protect his people. Ozwalt retreated to the south, and brought forth his army of shadow creatures. He sent them to do battle with his brother’s forces, while he prepared for attack. Sakelth continued to try to consolidate his power, using his undead to create a castle. Each is unable to gain an advantage over the other so they continue to search the ruins for magic artifacts to use to gain that advantage. Will you be the advantage they can use? Level range : 150-201 Goal Difficulty : Difficult Goal recommended at : 200 Goal Converter : Domain Area Author : Domain Note: This area replaces Arboria. Brightsea and Glimmerdim: On the surface, Brightsea appears to be a peaceful seaside tourist town with little of interest to offer the average adventurer. But within the town’s underbelly, certain nefarious individuals are recruiting for organized crime. Ambitious thieves may wish to pay a visit to Brightsea, but only if they have the skills and the stomach for it. Level Range : 5 to 35 Goal Difficulty : Medium Goal Recommended at : 25 Goal Converter : Lumina & Ikyu Area Author : Lumina Note: This area replaces The Port. The quest is open to any evil-aligned thief, full time (pclass) or part-time (remort). Dhal’Gora Outlands: The Dhal’Gora outlands are ringed by a range of mountains known as Razor Spine Ridge, and are divided by the feared Forest of Teeth. The forest is full of deadly traps and creatures that will devour the flesh from your bones. On the eastern side of the forest are the plains of Dhal’Gora, barren and empty. Across the plains are the High Elves, their capital beset upon by a foe who cannot breach their walls. To the west of the forest are the humans, who enjoy a vibrant trade with the other denizens of the land. Tales of terror are told about the Swamp of Blood and Tears, which lies far to the south of the outlands, brave adventurers and travellers from far lands often disappear in the swamps, and those who do manage to survive lose a part of themselves forever, or so rumours would have it. In the High-Elven city of Eyllsineldth, Ruarail has a terminally ill patient and he needs some rare ingredients to finish making his remedy to cure the horrible disease that is ravaging his patient’s body. As the city is under a constant attack, no one can be spared to begin the long and difficult search. Are you up to the challenge? It would mean a harrowing trip into the mountains of Razor Spine Ridge, surviving the dangers of the Forest of Teeth, and wallowing in the mud that is the Swamp of Blood and Tears. You are his best chance to find a cure for this disease, will you be able to help him or will you die trying? Level Range : 10 to 50 Goal Difficulty : Easy Goal Recommended at : Level 35 Goal Converters : Rumour & Paramore Area Author : Rumour MUD News
Daily Blessing feature, New area and goals. August 21, 2011 Daily Blessing: There is a new feature called ‘daily blessing’. Every 23 hours, you can enter daily prayer’ to get some form of bonus. The most common bonuses will be action oriented (next 50 kills are double exp, etc) but there are also some nice random bonuses that will occur… Read More
Season of Dragons January 21, 2024January 21, 2024 For years, trade routes through the Great Eastern Desert have had a ban placed on them due to the dangers that lurk within the sands. Now, with the elevated power of Andolor’s chosen, they have been opened once more. Whispers of shimmering white walls have caught the ears of the… Read More
Three new goals, thief changes, other July 7, 2019 This Subclass merge and changes: Some pretty big changes to thief. The main one is that the Assassin subclass has been merged into Bandit and anyone who was previously an Assassin is now a Bandit. All thieves also have a subclass timer reset. These are the overall changes to each… Read More