Extended Global Quests, Other Changes Lasher, November 4, 2012 Extended global quests: If a global quest is completed before 5 minutes have passed, and there is someone else still in the global quest, it will be extended by 3 more minutes to give people a chance to get a few extra qp mobs. Gquest info will show that the global quest is in extra time and start to show how long it has been in extra time for. It will actually finish on the first tick after exactly 3 minutes have passed. Finishing all the mobs in the gquest in extended time does not give you the gquest “win” rewards – just the gp from the mob kills. If all the remaining people in the GQ kill all the targets it will end immediately. A note is also posted to the gquest board with the status of the gquest at the time it was originally completed and, if there was extended time, the status at the true end. The number of each mob killed in the gquest is also included just for a little extra info. Example of Aardwolf Global Quest Note. Other changes in this reboot: ‘Gquest hist’ and ‘gq info’ after the gquest have finished will both now show the time to finish / expire in real time rather than rounded up to minutes. The regular time between global quests has been reduced by 2 minutes. Should all even out overall, if not we’ll adjust as necessary. Prompt variable %E will show your current level. No spaces or colors around it, so add your own as necessary. Ability to create socials is re-enabled. Social editor was the cause for our crash last week so I kept it disabled pending fix. Renamed the runto keyword for the arena in Aylor from ‘thearena’ to ‘aylorarena’. Reason being that ‘run the [whatever]’ was taking new players to the area and getting them stuck in the quicksand. GMCP group status will now be reset when you first log in and after an ice age. Fixed the ‘missing syntax’ message when giving invalid options to the ‘goals’ command. Fixed a buggy message with a failed stun – the target now does actually sneak in an extra weak attack against the player. Using tempering on arrows was not using the extended ore duration for higher quality ore. Now fixed. MUD News
Cataclysm Quest, PVP changes, other MUD updates. June 29, 2010 Cataclysm Goal: Ancient tales still survive today, about the world as it was once known. It was a time of chaos. Horrible climate changes, random layouts, dogs and cats living together- mass hysteria! This is one such tale of the first major changes, a small preview of what was to… Read More
Humility spell, classchange cost reductions, other changes. January 31, 2012 Code changes and enhancements in the Jan 31st 2012 reboot: There is a new Martyr ability called ‘humility‘. This spell allows a Martyr to humble themselves before the gods, appearing weaker than they really are. The outcome is that monsters killed while a Martyr is affected by humility will reward… Read More
Aardwolf MUD Update – 21st Sept 2009. September 22, 2009 New Area and Goal – Guardian’s Spyre of Knowledge: With thoughts of the Academy still fresh in your mind, you wonder what kind of challenges and adventures await. After rounding a bend in the road, a large field opens up. Rising out of the ground and climbing up through the… Read More