Sageood Grove, more damage output changes. Lasher, August 28, 2013 Sagewood Grove – New Area Replacing Mossflower Wood: The Sagewood Grove is home to nature’s dryads, and they live there still. However, the woods are filled with resources that others seek to take advantage of, notably the Greenleaf soldiers. Although the Greenleaf soldiers have not been hostile, they still seek to coerce the dryads to their devices. While the dryads are not willing to bend just yet, something dark hovers over their land. Though they dislike the soldiers, they will accept aid from someone unattached. Will you help them? Ask the captain’s assistant about the dryads if you wish to help. Level Range : 150 to 180 Goal Difficulty : Medium Goal Max Level : 170 Goal Converter : Tsubaki Area Author : Tsubaki Other Changes: Test of Faith and Gaias Revenge output will now combine based on your ‘damage’ settings. The damage comes after regular combat now – small change but intentional. The output from ‘Charge’ is now combined. This required some reordering of how charge does damage so keep an eye out for issues there. Damage 6 now includes misses. This fixes backstab messages and a few other things. The issues with random bodycheck and Burnt Marbu messages appearing should be resolved now. Please post if you see any related to other skills. Thanks. MUD News
Autokeep command, nodesc option, other changes. August 24, 2010 Game changes in this update: There is a new ‘autokeep’ command. When set to on this will cause items bought from a store to automatically be kept. The limits for ‘ownedwhere’ and ‘ownedcarry’ have been increased to 500 each. If you are low level and get a campaign mob such… Read More
Disenchant / Radiance Woods / Other Updates December 19, 2015 Disenchant Feature: Items that have solidify, illuminate or resonate cast on them after this reboot will have the stats the came from each enchant stored on the item. Using this data, there is a new ‘disenchant’ feature that allows you to remove a specific enchant on an item to try… Read More
GMCP in Aardwolf MUD July 27, 2010 In a comment on the previous post regarding GMCP and MSDP in muds, I stated that “I do fully reserve the right to turn around in 2 weeks time and declare that I was completely wrong”. Well, this isn’t quite that, but close. After experimenting more with GMCP and MSDP,… Read More