T9 redo cost change, timeshifting upgrade, other changes. Lasher, November 3, 2013 Game updates in this reboot: The ‘eqsearch’ command will no longer hide an item if you cannot see it. It will now display with (Invis) next to the name. The ‘Arcane Source’ item will now always add damroll when solidifying, there is no way to use this item to add hitroll. Superhero silent while on a t9 redo will no longer cost qp, just gold. Superhero loud will cost 200qp, keeping the difference between the two the same. If you have a free SH from daily blessing it will not be used up when you go silent on a redo. A Barbarian needed the Ironfirst affect to get an unarmed equivalent to third attack dual. This is no longer the case once they reach level 157, or lower adjusted for tier. Ironfist still improves the damage, but is not necessary to get the attack. Using ‘lbid filter special’ will now show only the special ‘always loot’ items such as aarchaeology pieces and poker cards. It also works with ‘inv filter’. Using ‘spellup’ in the war prep room will now be lag free as if you had the daily blessing spellup. The preparation time itself has been halved. Using deposit and withdraw will now show the gold on hand. Increased the duration on quickstab a little and lowered the recovery. Not a huge change but enough to allow it to be 100% up at max stats and to lower the downtime at low stats by a pretty good amount. No I’m not going to do the same for Gaias or Test of Faith. Using ‘group’ to list members will now show who is in the room with you and who isn’t. Note this is based on the person typing the command, not the leader. Bug Fixes in this reboot: Redryn explained a flaw in the mechanics of timeshifting (bugs note 13944) which isn’t *completely* resolved but has been modified in a way that will make it more effective. When using staves or scrolls you will no longer attack hidden unkillable mobs in the room. This mostly affects Qong but there’s a few other places too. Removed a stray line feed from GMCP messages for whisper. Bypass should try a little harder before giving up. If you have the skill at 100% and enough stats to cover all the areas in your list then you should see targets from bypassed areas less often now. Having alignment lock up (clanskill) will now prevent Vampiric Touch from moving your align. No longer possible to spam people by setting the clantax rate to what it already was. You do still have the option to quickly lose your leader position by spamming people with a real tax rate change of course. Bonus qp from completing the first CP of the day were not being counted towards earned qp and should be. Now fixed. Pretitles are not meant to show in clan login messages and similar. Now resolved. MUD News
The Legend of the Inferno October 27, 2009October 27, 2009 In the beginning – before the elements coalesced, before the land had protruded from the seas – the core of our very world was in turmoil. Creatures of magic battled for control of the infant world, causing wars across the realms. Eventually, two factions rose up against each other, splitting… Read More
6 month review September 11, 2008 Aardwolf MUD V3 – 6 month review It has been 6 months since V3 of Aardwolf went live. Hard to believe that so much time has passed already. One of the most surprising things about V3 has been the general stability and lack of any major issues. Anyone with MUD… Read More
Cataclysm Quest, PVP changes, other MUD updates. June 29, 2010 Cataclysm Goal: Ancient tales still survive today, about the world as it was once known. It was a time of chaos. Horrible climate changes, random layouts, dogs and cats living together- mass hysteria! This is one such tale of the first major changes, a small preview of what was to… Read More