Avenger / Inquisitor Merge. Lasher, February 12, 2017 Avenger / Inquisitor Merge: The Inquisitor and Avenger classes have been merged with all of the subclass skills of the two combined onto Avenger. If you were an Inquisitor before this reboot then you should have received a note explaining the change. If you were an Avenger before the reboot then you gained: Flay, Lash, Interrogate and Tortured Visions Be sure to read the helps on these and if you just got these skills for the first time you will need to practice them. If you were an inquisitor then any percent practiced in these should have carried over but you will need to practice Righteous Anger. Holy Reprisal – New Avenger Ability: There is a new Avenger ability called ‘Holy Reprisal’. This is an automatic passive skill like weapon skills or fast healing which means that you don’t have to cast it as a spellup. You do still have to practice it for it to start working. This skill will give you a damage bonus against any player or mob that initiates combat directly against you. This skill is not like revenge – when the fight stops the list of attackers is cleared. The main point of this skill was to give a damage bonus against aggressive mobs, the PK benefit is just a bonus. In terms of activating this skill, it does not trigger if the attacker has revenge against you or when the Safeguard skill is used to rescue someone. If someone attacks a group member present in the room at the time of the attack then you do get Holy Reprisal against them too. When a group member is attacked rather than the Avenger directly the reprisal is not as powerful, but still enough to punish them for attacking your group. Other Changes: The ‘Tortured Visions’ ability now has no lag when casting but has a small recovery on failure of one round of combat. This means that you can try (and retry) the spell without it affecting other combat abilities but can’t just spam it with zero lag. The base amount of intelligence it removed has also been increased slightly. The ‘info other’ channel has been removed as it was no longer needed. The double exp messages previously in there are now part of info global. The only other thing it was used for is remort / retier info which is now under classchange. The ‘levels’ info might have been more logical for that but I wanted it to be possible to get the info on ‘major’ levels such as remort and retier without having to keep on all the other level info spam. Added a few new builder lua prog commands on the test port over the last couple of weeks so check them out if you’re a builder. MUD News
Ranged Combat – Archery Skill September 16, 2012 Ranged Combat – Archery Archery is the first skill to use ranged combat on Aardwolf. The full details on each of the commands are below. We are very excited about the possibilities with this, including traps, bombs, spells that damage across multiple rooms, etc. But for now, let’s get this… Read More
Is Aardwolf Dying? July 24, 2011 Quite often I read notes and see comments about “the dwindling player base”. We’ve been hearing that for years, so long that it is just accepted. I decided it was time to find out if this is actually true. As some of you know, the ‘online 2’ command will show… Read More
Free global class change, Hedgehog’s Paradise February 21, 2012February 21, 2012 New Area and Goal – Hedgehog’s Paradise: The life of a hedgehog is one of contentment; they get to sleep all day AND all night, eat their fill of the juiciest bugs, grubs and roots, and they have someone to pick up after them! There is nothing that the hedgehogs… Read More