Avenger / Inquisitor Merge. Lasher, February 12, 2017 Avenger / Inquisitor Merge: The Inquisitor and Avenger classes have been merged with all of the subclass skills of the two combined onto Avenger. If you were an Inquisitor before this reboot then you should have received a note explaining the change. If you were an Avenger before the reboot then you gained: Flay, Lash, Interrogate and Tortured Visions Be sure to read the helps on these and if you just got these skills for the first time you will need to practice them. If you were an inquisitor then any percent practiced in these should have carried over but you will need to practice Righteous Anger. Holy Reprisal – New Avenger Ability: There is a new Avenger ability called ‘Holy Reprisal’. This is an automatic passive skill like weapon skills or fast healing which means that you don’t have to cast it as a spellup. You do still have to practice it for it to start working. This skill will give you a damage bonus against any player or mob that initiates combat directly against you. This skill is not like revenge – when the fight stops the list of attackers is cleared. The main point of this skill was to give a damage bonus against aggressive mobs, the PK benefit is just a bonus. In terms of activating this skill, it does not trigger if the attacker has revenge against you or when the Safeguard skill is used to rescue someone. If someone attacks a group member present in the room at the time of the attack then you do get Holy Reprisal against them too. When a group member is attacked rather than the Avenger directly the reprisal is not as powerful, but still enough to punish them for attacking your group. Other Changes: The ‘Tortured Visions’ ability now has no lag when casting but has a small recovery on failure of one round of combat. This means that you can try (and retry) the spell without it affecting other combat abilities but can’t just spam it with zero lag. The base amount of intelligence it removed has also been increased slightly. The ‘info other’ channel has been removed as it was no longer needed. The double exp messages previously in there are now part of info global. The only other thing it was used for is remort / retier info which is now under classchange. The ‘levels’ info might have been more logical for that but I wanted it to be possible to get the info on ‘major’ levels such as remort and retier without having to keep on all the other level info spam. Added a few new builder lua prog commands on the test port over the last couple of weeks so check them out if you’re a builder. MUD News
Game load equipment bonuses, other changes. January 14, 2018 Equipment Bonuses on Game Load Items: There is new code in the game to randomly add stats to game load items. This feature has a lot more code behind it than simple “add some random stats” and tries to be a lot more intelligent about what stats an item already… Read More
Living Mines of Dak’Tai, The Gathering Horde , Other Changes. February 15, 2010 New Area and Goal – The Living Mines of Dak’tai: To the far north, beyond the vast Hathzor Plains and the terrible Great Desert, lies a remote ogre village. The ‘Tai tribe are fearsome warriors who have grown rich trading the resources buried in the mountains their home is nestled… Read More
Gnolls Quarry, Relinquished Tombs, Other Changes July 14, 2012 New Area – Gnoll’s Quarry: For generations, the lords and kings of Mesolar have sought out the stone cut from the Mesolarian Quarry. Known for its superior stone, master craftsmen and fair prices, this quarry has provided the rock that built many of the towns and castles of Mesolar. Run… Read More