An Auspicious Star’s Zenith area and new goal in Sanctity of Eternal Damnation. Lasher, February 17, 2024 New Superhero Area – An Auspicious Star’s Zenith: Note: You can only enter this area if you have less than 25,000 powerups total. Innocent souls have been ensnared within this mystical realm by mischievous faeries. Trapped within the bodies of birds, their untapped potentials are being held captive by the faeries’ capricious whims. Once destined for world-changing fates, they now navigate the lush treetops and winding waterways of the swamp. They yearn to fulfill their thwarted destinies, but their aspirations are forever hindered by the faeries’ playful interference. Level range : 200-201 Area Author : Robbo & Guinnes New Goal in Sanctity of Eternal Damnation: In the icy, volcanic mountains of Gelidus, lies a trapdoor to a place of pain and endless suffering. The air reeks of rotting flesh and the halls echo with the moans of the undead. The ground is littered with bones and skulls of those who dared to enter unprepared. This place is known as the Sanctity of Eternal Damnation. Every violent, grotesque form of torture is inflicted on hapless creatures. The actions are done in a ritualistic manner, as though the actions are a form of worship. The perpetrators of these acts are empowered by the Demi-God of Pain. Very few adventurers have laid eyes on it and lived. The survivors claim the evil being must be immortal and invincible, with powers beyond comprehension. It seems that the Sanctity of Eternal Damnation is a place of pure evil and darkness. It is said that the only way to defeat the Demi-God of Pain is to find the ancient artifact that is hidden somewhere in the sanctity. But beware, for those who enter the Sanctity of Eternal Damnation do so at their own peril. Are you brave enough to take on this challenge? Level Range : 100 to 201 Goal Difficulty : Easy Goal Recommended at : 200 Goal Converter : Kelaire & Scars Area Author : Taath & Bremen MUD News
Mage,Psi,Cleric Spell Upgrades and Other Updates June 15, 2013 Spell Uprades across all guilds: A while ago the damage multiplier on some top end spells was increased but the max never was. Depending on your stats relative to your targets this meant that you started to see little difference in damage after 450 or so in stats, particularly at… Read More
New Skills/Spells for Witch and Blacksmith classes January 27, 2010 Blacksmith Skill- Tempering: A skilled blacksmith can use raw materials at a forge to temporarily increase the abilities of any metal-based weapon. The results of tempering a weapon will depend on the skill of the blacksmith, the quality of the weapon and the ore used. Only the most skilled blacksmith… Read More
Exp per level reduction, Setwanted Changes. July 20, 2014 Experience per Level reductions across the tiers: Made a pretty big change to experience to level across the tiers. Experience per level is generally lower – the biggest differences will be seen at the low-mid tier range. The new and old tables are shown below. This gives a much more… Read More