New Automated Reboots / Ice Age, Other Changes. Lasher, April 21, 2024April 21, 2024 Race Change Timer / Group Fix: Just a few updates from the reboot last week: The timer for ‘race change’ is now three days. Please note that this change is temporary while we are working on races and will not apply to any timers already in place. Fixed the ‘group’ display for hp/mana/moves over 100k. Added some new building tools for tracking progress across reboots and testing if there is an upcoming reboot. New Automated Reboots: Usually when we reboot they are handled manually. There is a new system where we can set a timer and the game will start to warn when we are 30 minutes out then at various intervals. As we get closer to the reboot, various game functions will be disabled – a list of what is restricted and how far out from the reboot is below. 30 minutes to reboot: – Gquests will not start. – Wars will not start and cannot use ‘startwar’ – Cannot start a poker game. – Lasertag games will not start and a game cannot be manually started. 20 minutes: – Cannot start a mafia game. 15 minutes: – Cannot superhero loud. – Cannot use daily double. – Cannot use double exp christmas card. 10 minutes: – Cannot use regular auction or remort auction. – Donation double will not run. – Cannot retier. 5 minutes: – Cannot use oedit, medit, redit, zedit or mpedit. – Cannot create a new player. – Cannot quest request. 1 minute: – Cannot log in to the game if not an imm. There are probably other things that should be in here. Epics have to be managed individually. There are some new changes for mobprogs to know if we are near a reboot and to save data across reboots so more to come on that and epics…we are not close to rebooting daily yet anyway (except this weekend apparently). These are a few other things that will be different while there is a countdown to a reboot: The commands ‘time’,’realtime’ and ‘weather’ will all show when there is a reboot scheduled. If you login and there is an ice-age pending, it will tell you. If double exp or doubleqp are running at the time of reboot, they will be saved and restarted after. With other doubles blocked this should only to hourly double and imm started double exp/qp for special occasions. The following now save across reboots: – Shopkeeper gold. – Mobdeaths, mobkills, areadeaths, etc … these reset monthly with the monthly rankings. – Channel history for global and clan channels. Personal channels like ftalk, spouse and group chat do not save. MUD News
Global Quest Rewrite for Multiple Tracks July 25, 2015July 25, 2015 Global Quest Rewrite: There are now multiple gquest cycles – the existing set of gquests that anyone can join, a cycle only for people who have won 10 gquests or less and a cycle for tier 0 only. It is quite possible (and likely) for gquests to overlap and, at… Read More
Nebulous Horizon area, Terra rewards increased, other changes. December 14, 2012 New Superhero Area – Nebulous Horizon: Intense magical energy destroys your sense of night and day as the warm glow of the sun heats your body yet no source of light exists in the sky. This is Nebulous Horizon – a former refuge for all creatures who put aside their… Read More
Imagi’s Nation Area, Other Code Changes. August 23, 2015 New Area and Goal – Imagi’s Nation: The Imagi family has been an Andolor residence for decades, never creating a stir or drawing any attention to themselves. This is about to change. They are a loving family, consisting of the Father, Firgovi, the mother, Tolsirle, two children and a family… Read More