Multiple Race Changes and other updates. Lasher, October 27, 2024October 27, 2024 After observing how our new races have been performing “in the wild”, several adjustments were made to multiple races today: Centaur: Centaurs will now run faster and anyone following them will move at the same speed. Centaurs now have 5% solo exp bonus. The Centaur lag-free kick will now happen automatically in combat rather than needing to be entered. Centaurs can still manually use kick if they prefer as long as they do not have the cooldown. When kick is automatically used as a Centaur, you won’t see a recovery wear-off “You may now use…” message like you do when it is manually used. There is a new AUTOSKILL config command that will turn off the automatic Centaur kick. For most players, there really is no reason unless you specifically want to time exactly when you kick. I wasn’t going to add this to Tigran but a few folks on the test port pointed out some high-end scenarios where this would be helpful so it also works for the Tigran slash/bite now. Ogre: There is a new passive ability for Ogres – the more hurt an Ogre gets, the more enraged they become. This means that ogres will see increased damage as their HP reduces: - At 50% of their health they will do 5% more weapon and skill (excluding backstab) damage. - Below 50% they will do an additional 1% of damage for each 5% health reduction with a max of 15% additional damage at 5% health. This is on top of their standard 15% bonus. - Below 5% they will do an additional 5% damage for a total max of 20% extra damage at 1% health. The Ogre training cost for Str has been changed to -2 which makes it cheaper for Ogres to train STR at higher values. Gargoyle: The -10% healing self penalty of Gargoyle has been removed. Gargoyles will now do 5% additional damage against targets that are not also flying (does not stack with air sector bonus). The Gargoyle stat training costs have changed – the wisdom and con penalty are gone and the int bonus has changed to a +1 cost leaving Gargoyle with a simpler +1 int, -1 con training cost (minus is better). Dwarf: Dwarves now inflict 10% more damage in hills, mountains and underground rooms. The Dwarf 10% hp penalty has been removed and the -20% HP Regen has been moved to move regen. The -1 wis and +2 dex training costs have been removed. The training costs are now -1 str, +1 int which more closely aligns with the other attributes of this race. Naga: Nagas are energized and even healed by being poisoned themselves. Whatever damage poison would have normally inflicted on them will instead heal them. The negative effect on regen also does not apply. Naga race cannot be harmed by Toxic Cloud. This includes mobs. The +1 luck training cost has been removed. This leaves Naga with a favorable training cost imbalance (-1 int, -1 dex, +1 con). Tigran: The Tigran solo exp bonus has been reduced from 15% to 12% and the group exp penalty has also been reduced from 15% to 10%. Other updates in this reboot: There is a new command that starts / stops a simple timer so you can see how long something took. I used this to test the centaur ‘run’ changes (below) but figured it might be useful to players for various reasons. Fairly simple command: timer start timer stop timer : show current timer and elapsed time. This does save over reboots or if you quit / log back in later. It’s only going to be accurate to rougly 1 second so don’t try to use this for things where split second matters. As an example, this was a test of the command testing the new Centaur run: timer start run 30s30n30s30n20s20n timer stop (Elf) Timer started at: 16 Sep 18:47:11 Current time is : 16 Sep 18:47:32 Time Elapsed ...: 00:21 (Centaur) Timer started at: 16 Sep 18:51:12 Current time is : 16 Sep 18:51:26 Time Elapsed ...: 00:14 You can now use ‘fly’ and ‘land’ if you are wearing the Aardwolf wings. If you are flying you can use ‘land’ to cancel it. If you are flying because of the ‘fly’ or ‘levitation’ spells it will be the same as if you disrupted those spells. If your fly affect came from ‘Wraith Form’ it will remove just that line from the Wraith Form affects. If it is because of the Wings of Aardwolf, see above. (Tinypotato) Using “masteries totals” will now show your available funds that same as “instinct totals” does. (Ilbrost) Changed the formatting of ‘raceinfo’ so that the new bonuses show as ‘modifiers’ then include the + or – if it is a bonus / penalty. (Califan) Fixed an obscure bug with hammerforge/reforge. If you hammerforged an item, died, quit the game with your corpse then reconnected some time later the “previous weapon type” was not stored correctly which meant it could not be reforged later. (Rimno) Whois will now show redos next to the player’s Tier if they have any. (Reyn) Builders Only: There is a new ‘brief’ option to mplist to show a more basic list of progs and triggers in use in the area. Also updated ‘help mplist’ to show a few options that were already there that you might not have known about. The new ‘brief’ option can be combined with objects/rooms/mobs filters.(Robbo) The room editor now has a new field for ‘map sector’ – when this is set, that sector will be used to display the map rather than the actual room type. In most cases there is no need to set this but we do need it for some cleanup. This is accessible in lua using ‘mapsector’ instead of ‘sector’. This will appear in the GMCP map messages as “mapterrain”. MUD News
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