An Auspicious Star’s Zenith area and new goal in Sanctity of Eternal Damnation. Lasher, February 17, 2024 New Superhero Area – An Auspicious Star’s Zenith: Note: You can only enter this area if you have less than 25,000 powerups total. Innocent souls have been ensnared within this mystical realm by mischievous faeries. Trapped within the bodies of birds, their untapped potentials are being held captive by the faeries’ capricious whims. Once destined for world-changing fates, they now navigate the lush treetops and winding waterways of the swamp. They yearn to fulfill their thwarted destinies, but their aspirations are forever hindered by the faeries’ playful interference. Level range : 200-201 Area Author : Robbo & Guinnes New Goal in Sanctity of Eternal Damnation: In the icy, volcanic mountains of Gelidus, lies a trapdoor to a place of pain and endless suffering. The air reeks of rotting flesh and the halls echo with the moans of the undead. The ground is littered with bones and skulls of those who dared to enter unprepared. This place is known as the Sanctity of Eternal Damnation. Every violent, grotesque form of torture is inflicted on hapless creatures. The actions are done in a ritualistic manner, as though the actions are a form of worship. The perpetrators of these acts are empowered by the Demi-God of Pain. Very few adventurers have laid eyes on it and lived. The survivors claim the evil being must be immortal and invincible, with powers beyond comprehension. It seems that the Sanctity of Eternal Damnation is a place of pure evil and darkness. It is said that the only way to defeat the Demi-God of Pain is to find the ancient artifact that is hidden somewhere in the sanctity. But beware, for those who enter the Sanctity of Eternal Damnation do so at their own peril. Are you brave enough to take on this challenge? Level Range : 100 to 201 Goal Difficulty : Easy Goal Recommended at : 200 Goal Converter : Kelaire & Scars Area Author : Taath & Bremen MUD News
Three new goals, thief changes, other July 7, 2019 This Subclass merge and changes: Some pretty big changes to thief. The main one is that the Assassin subclass has been merged into Bandit and anyone who was previously an Assassin is now a Bandit. All thieves also have a subclass timer reset. These are the overall changes to each… Read More
Races: Human, Halfling, Sprite, Triton, Wolfen and Vampire July 27, 2024 The last updated races were added today, details for each race are below: Human: Humans are still the basic race with no resistances or no stat cost modifiers but we did add something to make them a bit more interesting. This is from ‘help human’: “Questmasters across the land favor… Read More
Daily Blessing feature, New area and goals. August 21, 2011 Daily Blessing: There is a new feature called ‘daily blessing’. Every 23 hours, you can enter daily prayer’ to get some form of bonus. The most common bonuses will be action oriented (next 50 kills are double exp, etc) but there are also some nice random bonuses that will occur… Read More