Equipment ‘compare’ command and scoring system. Lasher, April 24, 2010 There is a new ‘compare’ command that allows you to compare different pieces of equipment to see which is better. The idea of having a ‘compare’ command to compare two pieces of equipment is not a new one, and a simple compare that shows which object has the most stats or the most damage is easy enough, but of limited use. What determines whether one item is ‘better’ than another will vary based on the player and the stats they want to focus on. Because of this, the compare is based on a scoring system in which you allocate how many points each stat is worth to you. The “score” of an item is then based on those settings. To see the points assigned to each stat, type ‘compare set‘. Use the syntax ‘compare set [stat]] [score]‘ to change how many points are allocated to each stat, or ‘compare set defaults‘ to reset the score to the default amounts. The default settings are based on your primary class, with slightly higher points given to primary stats for your class. An example of the ‘compare set’ output is below: To see a detailed breakdown of how the score is calculated for a single item, use ‘compare [item1] detail‘. To compare two items, use ‘compare [item1] [item2]‘. You can compare items that use different wear locations but will receive a warning as these items are not considered replacements for each other. Using compare to find better equipment: Use ‘compare [item] all‘ to compare an item in your inventory with all similar items in your inventory. Use ‘compare [wear loc]‘ to see check an item you are already wearing with all other equipment in your inventory. Type ‘wearable’ to see a list of individual wear locations for your race. Use ‘compare [item]‘ to compare an item in your inventory with similar items already worn. Each of these three options is sorted in order of score to help identify which items you are carrying are the “best”. Here is an example of comparing a worn belt to other items in inventory: As the compare feature is implemented more fully, you will see options to filter auction lists, shop inventory, etc by items with a particular score or items considered “better” based on your compare settings. MUD News
T9 Redo, Skill Changes, Who Redo, other May 3, 2015 Wasn’t planning to reboot this weekend but will probably not be available next weekend and I wanted to get the T9 TNL change live in particular. We’re about to open up the ‘test raid’ changes on the test port so testers keep a look out for that note. The t9… Read More
Adventures in Sendhia and Wildwood February 20, 2011 New Area and Goal – Wildwood: Long ago and far away in the outer reaches of Gelidus a nation of centaurs settled within the cold forest of Koloma. Hidden within a dense forest, the noble creatures strive to maintain their customs and traditions behind a wall of secrecy and illusion…. Read More
Daily, Weekly, Monthly and Yearly Rankings. Other Game Changes. October 16, 2011 Daily, Weekly, Monthly and Yearly Rankings There are several new sets of rankings on Aardwolf: daily, weekly, monthly and yearly. There is also a new ‘rankings’ board and at the end of each period the winner in each category will be posted to that board. Several new commands and/or options… Read More