Autokeep command, nodesc option, other changes. Lasher, August 24, 2010 Game changes in this update: There is a new ‘autokeep’ command. When set to on this will cause items bought from a store to automatically be kept. The limits for ‘ownedwhere’ and ‘ownedcarry’ have been increased to 500 each. If you are low level and get a campaign mob such as the academy where you might level out of range and be unable to reach the mob, you will now receive a warning. Mobs restricted by specific scripts of their own won’t be covered by this, but most others should. I increased the default compare score on damage from +2 to +4 per extra point of damage. The ‘nodesc’ option added to look will allow you to look at a player or mob without seeing their description. For example, ‘look lasher nodesc’. Cleaned up the output when typing ‘battlecry’ with no other arguments. – Will explicitly show when no battlecry is set. – Will show the ‘appears as’ when one *is* set. – Tidied up the syntax a little. – You can now also use ‘clear battlecry’ to clear it. Mobs that are so low level you don’t get exp for them will no longer shift your alignment. Bug fixes in this update: The ‘who options’ were not working correctly when abbreviated. Now fixed. Fixed the clan column not quite being enough in rankings. Also modified powerup colums in rank 16 and 17 to be wider and removed ‘gquests’ from these 2 rankings to keep it under 80 characters wide. When a room is checked for brightness levels it now defaults to inside unless explicitly flagged outside – this makes it consistent with the ‘weather’ command, ranger spells etc. It should also help with some rooms needing more than 1 light to see in them (although some others are intentionally set this way). Tempering a weapon belonging to your spouse should have the same str+dex requirement as if it belonged to you. Eqsearch will never normally replace a piece of Aard equipment. I changed this for weapons so that if there are higher scoring items in stores than your current Aard weapon, they will still be shown. Checks in the ‘skin’ command were out of order making it possible to destroy the corpse with a typo such as ‘skin sleves’. Now fixed. Goal files will now be saved immediately when a goal is started. This already happens when a goal is completed, but because of a couple of crashes we ended up with a higher number completed than started on some goals. When casting ‘cancel’, you will receive a different message if you have no affects that can actually be cancelled vs just having no affects at all. Using reinforce was adding weight to an item without increasing the player weight carried, which means weight was lowered by the wrong amount when dropping the item. MUD News
Race Rewrite – Framework and Overview June 22, 2024 Races Rewrite: With this update, Aardwolf we have updated 13 of 19 races for the new race bonus system. Some changes that affect all races are listed below then we will get into an update for each individual race: Sprite and Quickling have been merged to just Sprite – if… Read More
Accessibility Changes, Bonus Equipment Improvements February 11, 2018 Equipment Bonuses Enhancements: The object bonuses are a little (just a little) more weighted towards DR over other stats and the base bonuses are upped a little. Items will now also have a chance for lower level when the bonus kicks in. This is on top of the regular level… Read More
Gquest changes, keys, resistance changes, more. March 30, 2024 Gquest Ranges and other Changes: A few various changes in this reboot: The global quest ranges have been changed to the list below and it is now only possible to be in one group at a time: – Less than 25 wins. – 25 to 199 wins. – 200 wins… Read More