Adventures in Sendhia and Wildwood Lasher, February 20, 2011 New Area and Goal – Wildwood: Long ago and far away in the outer reaches of Gelidus a nation of centaurs settled within the cold forest of Koloma. Hidden within a dense forest, the noble creatures strive to maintain their customs and traditions behind a wall of secrecy and illusion. Although serene temperaments prevail, within each citizen lies the heart of the warrior. Trained from an early age, the centaurs guard their home jealously, particularly from Human intruders. Elves, sprites, dryads and others of mythic origins are always welcome, however Humans have ever been the enemy, bringing death and destruction to the forest. Trolls and giants might be tolerated, but proof of peaceful intent will probably be demanded. Note: This area replaces Antharia. New Area – Adventures in Sendhia: A nexus created by the three moons of Andolor opens a gate upon a world you have never before visited. Upon entering, your adventure begins with a mysterious shipwreck in the Sendhian Sea. From there, you island hop and meet with a variety of strange characters and creatures. You will need to use all your wiles in order to escape the perils you face in Sendhia! Level Range : 5 to 50 Area Author : Lumina Note: This area replaces Ultima and currently has no goal. MUD News
New area/goal, Paladin spell upgrades, other changes. July 12, 2014 Tribal Origins – New Level 165-190 Area and Goal: In an effort to learn more about the dreaded Tairayden tribe who first made an appearance in Tairayden Peninsula, a wise and adventure seeking warrior decided to seek additional knowledge. He had many questions after freeing the hostages the tribe had… Read More
Mud Damage Tracker Preview. March 21, 2011April 7, 2011 Here’s a preview of a new ‘damage tracker’ feature we have been working on. It is currently on the Aardwolf test port: The basic feature will show rounds of combat, hits, misses, damage and relevant averages: If you are wielding two weapons, the stats are broken down by primary and… Read More
New Goals – Lemdagor, Prosper Island, Diatz and Tournament Camps May 14, 2011 Several new goals added this reboot: The Storm Ships of Dem-Lagor: Long ago, a series of volcanic eruptions created a tiny group of islands in the sea of Lem-Dagor. In time, these islands became rich and fertile, and finally, home to a race of sailing folk. In response to the… Read More