Invsort Command, Trivia Aura Changes Lasher, May 5, 2012 A few changes that came in with the reboot today: Invsort Command: There is a new command called ‘invsort’ that lets you display you inventory list sorted in a number of ways. Just typing ‘invsort [sortby]’ will sort your main inventory. Typing ‘invsort [container] [sortby]’ will show items in a container. The ‘sortby’ options are: level, wear (wear location), type, name You can also add the ‘nolines’ argument to remove the line breaks. You can’t remove the section headings when sorting by type or wear flags though. Sorting by level will show items levels even if you have noobjlevels on – not much point sorting by level if you can’t see it. When you are sorting by wear location or type, the secondary sort is by level not name. Lots of enhancements we can make to this, just a basic version for now to get the sorting in. Aura of Trivia – New Stats: The aura of trivia now costs 6 trivia points instead of 5, will have some random stats added when purchased, and can be sold back to Ravi for 2 trivia points. Existing auras in the game can also be sold back, but only by their owner. The syntax to sell an aura back is ‘tpspend sell aura’. Other Changes This Reboot: The ‘timeshifting’ navigator effect has been significantly increased to be almost twice as effective as it was. All lag reduction is close to 30%. Note that timeshifting also affects all game “lag”, not just from spells, so all actions with timeshifting up are approx 30% faster. If this has to be toned down later, remember that 15->30->25 is not a “massive nerf”. Using ‘p data’ will no longer add an extra @w at the end of the rawcolor version of each prompt. If you get teleported or change room via any other means while using brandish, you will no longer continue to cast the object spell against the remaining targets in the old room. Mobs attempting to use spiral will now work correctly regardless of whether or not they are using a weapon, but they do far less damage when they don’t have a weapon. When someone tries to use an owned item in a way that would trigger a ‘xxx has your yyy’ message to the owner, it will no longer find a partial match on the owner name. See bugs note #11652 for more info. It should no longer be necessary to use a light to take part in Lasertag – brightness has been set higher on all rooms. MUD News
T9 Redo, Skill Changes, Who Redo, other May 3, 2015 Wasn’t planning to reboot this weekend but will probably not be available next weekend and I wanted to get the T9 TNL change live in particular. We’re about to open up the ‘test raid’ changes on the test port so testers keep a look out for that note. The t9… Read More
Campaign change, Newbie channel update, other changes. March 26, 2010 Additional changes made to Aardwolf MUD in the 26th March 2010 reboot: When using ‘campaign check’ to see which targets you have left to kill, if no instances of that mob exist in the game it will show in red with. ‘Dead’ at the end of the area/room name. This… Read More
New ranged attack, skill changes, new goal, more February 16, 2019 New “Mindflay” Skill: There is a new mentalist ability called Mindflay which allows you to damage a target in a nearby room by channeling the power of your weapons into a ranged mental attack. The attack works similarly to ‘shoot’ but does not require any special equipment and, while it… Read More