Invsort Command, Trivia Aura Changes Lasher, May 5, 2012 A few changes that came in with the reboot today: Invsort Command: There is a new command called ‘invsort’ that lets you display you inventory list sorted in a number of ways. Just typing ‘invsort [sortby]’ will sort your main inventory. Typing ‘invsort [container] [sortby]’ will show items in a container. The ‘sortby’ options are: level, wear (wear location), type, name You can also add the ‘nolines’ argument to remove the line breaks. You can’t remove the section headings when sorting by type or wear flags though. Sorting by level will show items levels even if you have noobjlevels on – not much point sorting by level if you can’t see it. When you are sorting by wear location or type, the secondary sort is by level not name. Lots of enhancements we can make to this, just a basic version for now to get the sorting in. Aura of Trivia – New Stats: The aura of trivia now costs 6 trivia points instead of 5, will have some random stats added when purchased, and can be sold back to Ravi for 2 trivia points. Existing auras in the game can also be sold back, but only by their owner. The syntax to sell an aura back is ‘tpspend sell aura’. Other Changes This Reboot: The ‘timeshifting’ navigator effect has been significantly increased to be almost twice as effective as it was. All lag reduction is close to 30%. Note that timeshifting also affects all game “lag”, not just from spells, so all actions with timeshifting up are approx 30% faster. If this has to be toned down later, remember that 15->30->25 is not a “massive nerf”. Using ‘p data’ will no longer add an extra @w at the end of the rawcolor version of each prompt. If you get teleported or change room via any other means while using brandish, you will no longer continue to cast the object spell against the remaining targets in the old room. Mobs attempting to use spiral will now work correctly regardless of whether or not they are using a weapon, but they do far less damage when they don’t have a weapon. When someone tries to use an owned item in a way that would trigger a ‘xxx has your yyy’ message to the owner, it will no longer find a partial match on the owner name. See bugs note #11652 for more info. It should no longer be necessary to use a light to take part in Lasertag – brightness has been set higher on all rooms. MUD News
Skills, spells, PK and goals update – Oct 9th 2008 October 9, 2008 Daze/Stun abilities redo: Daze has been redone. It no longer prevents multicast. Being dazed means your effective skill in ANY skill or spell is reduced. Points of note about these changes are: Daze is bad for skill users as well as spell users. Having equipment to boost a skill %… Read More
Aardwolf MUD – PK changes and other updates – Sept 21st 09 September 22, 2009 PK / PVP Changes: Several important changes to PK were made in this update. PK Counter: There is now a simple PK won/loss counter in your whois. The ‘pkstats’ command provides additional information on different types of PK: PK Wins PK Deaths ——- ——— Raiding 2 1 Defending 0 0… Read More
Shoplifting Bandit skill, Necrotic Touch Venomist Skill, Other Changes. June 24, 2011 Necrotic Touch – New Venomist Skill: Highly trained venomists can learn the dark art of necrotic poisons. These poisons spread require only light contact with the skin to infect a victim. Necrotic Poison will gradually eat away at the victims cell structure, making them more vulnerable to physical attacks and… Read More