Enhanced UTF8 Maps / Aardwolf Mushclient r1802 Lasher, August 2, 2014August 2, 2014 Aardwolf Mushclient r1802 / Enhanced Maps There have been some Mushclient enhancements made by Fiendish and Nick Gammon (the Mushclient author) to support UTF8 characters for map drawing. These maps provide a cleaner look then the ASCII maps. Here is a full map of Aylor in UTF8: Grand City of Aylor – UTF8 Map Some random map snippets from various areas: Random Lasertag Maze Part of Eternal Autumn area Part of Sho’aram, Castle in the Sand Finally, a randomly generated maze where the edges wrap to give the impression of an “endless” maze. Looking at this view it’s easy enough to see the pattern, but not on the limited regular 3*3 view: Endless Random Maze Downloading the new client: The latest “official” Aardwolf version of the client can be download from: http://www.aardwolf.com/play/downloadmc.htm The official Mushclient home is: http://www.mushclient.com/mushclient/mushclient.htm There are instructions on that page for how to preserve your maps and settings from previous versions of Mushclient. There are also notes on how to stay up to date with changes as Fiendish adds them – we don’t post every version to Aardwolf.com. Important notes specific to the UTF8 maps You have to use a font that supports UTF8. Dina does not. Lucida console and Courier New do. You do not need to turn on UTF8 in the Mushclient settings unless you are also echoing the map to your main window. If you do enable it, keep an eye out for possibly trigger issues as there as some changes to allow UTF8 for the mapper but still allow regular extended characters everywhere else. There are a few different options to the maps and a version that does double line characters. Type ‘maptype’ for a full list of options. The client download defaults to courier new size 9 for the ASCII map because it’s sized for a smaller screen. Lucida Console size 10 works well for me, but right click on the map to try different font-sizes. You can also change maptype there too. Many thanks to Fiendish and Nick for the client side work needed to support these maps in the client. PS: Cmud and Zmud do not support UTF8 characters. Nothing we can do about that as neither client is being actively maintained. MUD News
Icefall Epic Area May 30, 2015 New Epic – Icefall: Ages ago, a band of lizardfolk searched the abyssal oceans in search of the lost ruby of Orbury. Treacherous storms dismantled their transportation, sending two to drown and the rest to fend for themselves in a dark ocean with a brimming volcano far in the distance…. Read More
Superhero stats and other changes. September 23, 2018 Removal of ‘rebuild trains / simplification of rebuild and superhero process: We have removed the ‘rebuild trains’ mechanic from the game. When you rebuild or class change, all stats will now be available for instinct. Any trains you had that were ‘rebuild trains’ before this reboot are now also available… Read More
Cleric and Paladin spell upgrades, other changes. July 9, 2013 General Game Changes: The web cap when casting on others has been increased from 90% to 95%. Still learning as we go here, might change again, might not. The duration of the Petrify spell is now slightly longer and the recovery will be lower when used against a mob. The… Read More