Fractals of the Weave Update. Lasher, May 3, 2023 Some large updates to Fractals of the Weave were added today: --- Major Updates --- - A new minigame themed after the Unseelie Court. - A new minigame themed after a battle with corrupted Vorel. - A new minigame themed after caravan defense from desert raiders. - The above games feature 59 new explorable rooms for players. - Fractals of the Weave will now automatically repop every 60 hours. There is no announcement for the respawn, as players can arrange based on elapsed time. --- QoL Improvements --- - After each of the three minigames above, player health and mana is restored. - After you hand your thread in to the rewards mob at the end of the run, player health and mana is restored. --- Bug Fixes --- - A minor logic issue in the rewards code caused players to be transferred to the spire before rolling the additional loot table if they got lucky (random occurence). This has been fixed. - An invisible bug where shards tried to purge themselves as many times as there are players in the room has been fixed. --- Misc Changes --- - Fractals of the Weave and punching bag mobs can no longer be spawned until an hour between respective events has lapsed. - Credits have been updated. Thank you to those who helped me test these changes! --- Take Note --- - IMM-spawned Fractals events will be much more scarce and only occur on special occasions or odd weekends. - IMM-spawned Fractals events will not count towards the hour- long timers listed under Misc Changes. - Punching bag events and Fractals have seperate timers. You can still run a Highway Man/Martini Master/Knitting Needles/ clan mob directly after Fractals, provided there isn't already a cooldown timer in place. - Fractals will not automatically respawn upon posting this note, but there will be a global echo to announce when the repops do begin. This is due to observation on the new mechanics in a live environment. MUD News
Clan Raiding Change, Dice on Channels, Other Updates. February 5, 2011 List of changes made to Aardwolf MUD on Feb 5th 2011: The way in which defenders are checked on entering a clanhall has been changed. Note 276, 277 and 286 on the raiding board have more info, but basically the change is that the number of defender timeout slots in… Read More
Saves equipment upgrade. October 12, 2015 Equipment upgrade for “Saves” Stat: TL,DR: If you have equipment with saves, use ‘savesupgrade [item]’ to replace the saves with random stats or resists. See below for a way to try again if you don’t like the stats. Focusing on fully removing saves from the game. Saves have now been… Read More
Necromancer Guild quest, Astral Travels Quest, Other Updates May 13, 2010 New Goal – Necromancer’s Guild: There exists in the world a tiny village, so small its name is unknown to mostly all but the residents. Once prosperous and idyllic, the town became host to a guild of evil necromancers and was almost completely wiped out by decay, kidnapping, and even… Read More