New area quests (goals), public manor rooms, other changes. Lasher, December 17, 2023December 19, 2023 New Goal in Anthrox: Many of the troll heroes that populate the world of Aardwolf originate as the best and the brightest of the thriving city of Anthrox. Anthrox is found settled in amidst the Greenwart Swamp in the southeast corner of the main continent, Mesolar. Despite its uncivilized appearance,…
Oracle Class Additions – 5 new Abilities. Lasher, December 17, 2023December 19, 2023 There are several new abilities for the Oracle subclass in this reboot. Full details are below: New Passive Ability – Foresight: With their heightened intuition and divinatory powers, the Oracle can anticipate and better respond to the actions of their enemies. Foresight allows the Oracle to predict how an opponent…
Weather Observatory, Nanjiki Ruins and Olde Worlde Carnivale Goals Lasher, July 16, 2010 New Area and Goal – The Weather Observatory: In the mountains of Gelidus near the Elfin Bay there is a Weather Observatory. The Weather Observatory serves two major purposes. It provides a learning environment for young weather beings. Sometimes a small cloud may arrive and from its time here decide…
PK changes, Corpse Retrievals, Friend Lists, others. Lasher, June 5, 2010 Game changes in this update: The main changes in this update are the extra information on friend list, free corpse retrievals, options to remove pk grace period/half exp. A large number of other changes and bug fixes also made, see the detail below. Training Costs: The max you can train…
Mount Dunoir and Wedded Bliss Quests (Goals) Lasher, June 5, 2010 New Goal – Mount Dunoir (formerly Shayol Gul): The evil and powerful mage Bhazhat from his prison collects and resurrects minions of evil in an attempt to escape from his centuries of imprisonment and rule the world. Can Cheoj and his allies prevent such an event from happening? Can you…
New: Oracle, Necromancer, Evoker, Hunter, Navigator subclass abilities. Lasher, August 10, 2008 Subclass skills and spells The subclass project is now moving again. The first group to come in is below. The amount of new abilities each reboot will depend on time available and complexity of individual skills/spells, but you shouldsee steady progress now. Also, don’t assume a group of abilities coming…
Lua Object Progs Enhancements – Test port. Lasher, August 3, 2008 Part of the reason for starting this blog was to give more detail on the background of things that will never be announced on the live port because they are “behind the scenes”. This post covers some changes to the Lua integration. If you’re not interested in the building /…
More goals, runto and runprefix commands – Aug 2nd. Lasher, August 2, 2008 Two new commands related to speedwalks were added to the MUD this morning: Runto Command: The runto command provides basic speedwalk capability using the directions listed in the ‘speedwalks’ command. When standing at the Aylor recall, typing ‘runto [area keyword]’ will execute the speedwalk to that area. From anywhere in…
Aardwolf MUD Client is now live. Lasher, July 14, 2008 Enough has been written about the client already, so this is just an announcement that it is finally live. Check out the screenshot below, hard to believe it is even a mud: The following links give all the necessary info on the client: Aardwolf client download page List of available…
Why Mushclient for the custom client work? Lasher, June 25, 2008June 25, 2008 The choice of MUD client for this project was always going to be a question and, sure enough, a few people have asked “Why Mushclient?” vs other clients. Usually, it is a cmud/zmud user asking the question so I’ll focus on that, but it really applies to any other client….