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Help Keywords : CM-CDEF-Exits.
Help Category : Clan Defense.
Related Helps : CDEF-Index, CDEF-Rooms.
Last Updated : 2016-03-02 19:10:41.
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Clan Defense Upgrades: Maze Exits
Current: CDEF-Index -> CDEF-Rooms -> CDEF-Exits
The following rules apply generally to all Clan Defense Maze Exits.
Two-way exit (Add or Remove) 500,000 gold
It's a normal exit, can have a door.
You cannot place a door on a two-way exit
that is in a random exit room.
One-way exit (Add or Remove) 500,000 gold
Cannot have a door.
Doors (Add) 2,000,000 gold
Includes setting the key and the following flags:
door closed locked pickproof nopass noclose noscan
Can only go on two-way exits.
Door (Remove) 500,000 gold
Leaves the two-way exit in place.
Change which key opens an existing door. 1,000,000 gold
Add or Remove randomizing exits 2,000,000 gold
Can only be in rooms with no doors.
* You can have one way exits into the defense from the clan hall
watchtower. This watchtower cannot be located in the path from clan
recall to any shop.
* The exit or portal destination from clan maze to clan hall must
terminate at the clan recall. There can only be one exit from the maze
to the clan hall proper.
* All doors must be identical on each side of the door. A single
key must open both sides of any given door.
* All locked doors must have a key that resets on a guard in the maze.
* All two-way exits must link to the logically opposite direction in
the connected room.
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