CM-EQ-Weapons

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 Help Keywords : CM-EQ-Weapons.
 Help Category : Clan Equipment.
 Related Helps : EQ-Index, EQ-Types, EQ-WeaponExtra, EQ-WeaponDice.
 Last Updated  : 2017-12-30 19:16:08.
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 Clan Equipment: Weapons

 Current:  EQ-Index -> EQ-Types -> EQ-Weapons

 Name: Must have one of the words in the short & long desc 
 Type: Weapon
 Level: 1-201 
 Wear flags: Take + Any 
 Extra flags: Magic + Any 
 Cln: Set to the clan who bought it 
 Weight: Level / 10
 Cost in Shop: level * 100
 Short desc: Must contain a keyword of the object 
 Long desc: Must contain a keyword of the object 
 Affects: Yes ('help EQ-ArmorBase')

 See 'help EQ-WeaponExtra' for more info on the following values:
 [v0] Weapon Class: Any
 [v2] Number of dice   ('help EQ-WeaponDice')
 [v2] Type of dice     ('help EQ-WeaponDice')
 [v3] Damage Type: Any ('help EQ-WeaponExtra')
 [v4] Special Type: (1 per weapon)

 Base Cost: Single worn armor cost + 2mil gold.
 Weight: Cost per weight point lowered 500,000 gold. 
 V0 (Weapon Class): Cost of the item as if it were new.
 V3 (Damage Type): 7,000,000 gold
 V4 (Special Type): Cost of the flag added.

 Imms: Please add the searchable flag to any weapons that will reset in open 
 shops so that they can be called up with 'eqsearch'.
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