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Help Keywords : Classes.
Help Category : Classes.
Related Helps : SUBCLASSES GUILDS.
Last Updated : 2024-06-18 14:46:16.
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-[*]=--=[+]=--=[*]=--=[+]=--=[ AARDWOLF CLASSES ]=--=[+]=--=[*]=--=[+]=--=[*]-
Mage : High powered spellcasting class. Many offensive spells but weak
in unarmed and weapon-based combat.
Warrior : Pure fighting machine. Warriors thrive on combat but cannot
master the subtlety of thieves or the magical talents of mages.
Thief : Masters of poison and treachery the thieves are a secretive class.
The thieves' mastery of darker magics makes them a deadly enemy.
Ranger : The protectors of the realm. Excellent fighters who can also draw
magical powers from the forces of nature.
Psi : Mystical spellcasting class about which little is known. A
psionicist's magical ability comes from within.
Paladin : Noble warriors that pride honor and justice above all else.
Skilled in combat and holy magic but completely master neither.
Cleric : Spellcasting class focused on defensive and healing magics.
Combat skills more effective than mages but weaker combat spells.
You may change your class free of charge every 7 days. You will be able
to add additional classes later in the game. You can use 'help [classname]'
('help mage' for example) for more information.
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