Damage


Help Keywords : Damage.
Help Category : Utility.
Related Helps : Damage Verbs, Spamreduce, Dtrack.
Last Updated : 2017-08-04 18:57:16.
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Syntax: damage : Shows damage options and current setting.

        damage <number> : Sets a listed damage option.

The 'damage' command allows you to change the way damage messages are displayed to you. You can combine all hits per round of combat and see either a total or the average. You can also combine hits per damage type and view much smaller simplified damage message.

See 'help dtrack' for how to measure your damage over time.

The full list of damage settings available is:

     0 - Regular damage output. One line per hit.
     1 - Total damage per round of combat - regular damage output.
     2 - Total damage per round of combat - basic damage output.
     3 - Average damage per round of combat - regular damage output.
     4 - Average damage per round of combat - basic damage output.
     5 - Total damage per round of combat - very short basic output.
     6 - Total per round for each damage type - regular output.

Known Issues:

There are some areas in the MUD where damage settings are not fully respected yet. Listing those here so they don't get repeatedly posted as bugs:

  • Immunity messages and complete misses don't combine.
  • Charge does not combine. This is a big one for some people - the skill needs to be rewritten to do damage in a different order. This will get fixed.
  • Counter strike or similar 'reflected' damage does not combine.
  • Auto-damage stuff like Gaias and Test of Faith, Counter-Strike etc is not combined. This one will be fixed.
  • Reciting a scroll with multiple attack spells will show the combined damage as if it were just a single spell unless damage type is 6.
  • Special stuff like rainbow and prismatic spray is not combined.