----------------------------------------------------------------------------
Help Keywords : CM-EQ-Flags.
Help Category : Clan Equipment.
Related Helps : EQ-Index.
Last Updated : 2017-12-30 19:06:07.
----------------------------------------------------------------------------
Clan Equipment: Flag Costs
Current: EQ-Index -> EQ-Flags
The cost listed is the cost to add or remove the flag. If you are paying
for an item as if it were new you do not have to pay to remove flags. You
DO have to pay for the flags you want on the new item.
Magic You can't major create the item. All clan objects must
have this.
Glow 500k You can see the item in a dark room.
Hum 500k You can hear the item and use it if you're blind.
Nodrop 500k You can't drop the item.
Noremove 500k You can't remove the item.
Invis 500k The item is invis. You can cast solidify on it.
Burn-proof 500k The item wont be burnt by attacks.
Nolocate 1m The locate object spell will not detect this item.
Anti-good 1m The item cannot be worn by good aligned players.
Anti-evil 1m The item cannot be worn by evil aligned players.
Anti-neutral 1m The item cannot be worn by neutral aligned players.
Nodisarm 8m Only for weapons, prevents the weapon from being disarmed.
Rot-death 2m The item will rot if it is worn by a player when s/he dies.
Clanonly 3m The item cannot be saved by anyone outside the clan.
This flag is automatically removed from raided eq.
Searchable free Imms are responsible for adding this flag to any open
shop item that can be called up with the 'eqsearch' or
'potsearch' commands.
NOTES:
- An item cannot have all 3 'anti' flags. The maximum allowed is two.
- Tier equipment may not have undesirable flags. No limit for closed
or open shop equipment.
- V2 flag Bless does currently nothing.
- V2 flag Evil does currently nothing.
----------------------------------------------------------------------------