HISTORY 27

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Help Keywords : HISTORY27.
Help Category : Information.
Related Helps : Newhelp, The Announcement Board.
Last Updated  : 2024-06-22 12:44:37.
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21th Jan 2024: Dunes in Gold and Whiteclaw areas added. Instinct
               removed from Premonition - no longer needed to get 100% in
               the skill. Spamreduce silentrun and VI versions of room
               descriptions added. Vampires take more damage outdoors
               during the day and time command now shows day/evening/night.
               Ability to create new SH areas with a max number of pups in
               an area. Inertial barrier and accelerate now use instinct in
               protection evil and haste respectively.

11th Feb 2024: Rhuli returns to the imm team.

17th Feb 2024: An Auspicious Stars Zenith area added. New goal added in
               Sanctity of Eternal Damnation. @A and @E color codes added
               to support VI users (see help blindmode), note line limit
               removed and note auto-formatting added.

 3rd Mar 2024: Robbo joins the imm team and Sammael steps down.

30th Mar 2024: Gquest ranges redone and changed so that you can only be
               in one at a time. Race change command added. Classchange now
               does a stat rebuild. Group name and group summary options
               added. Keys now save over reboots but expire after 14 days
               (default). Resistances redone so that races are a fixed %
               while other resists continue to be mutually exclusive.

15th Apr 2024: New race system with the attributes listed in 'help
               raceinfo' added. Stats initially assigned to dwarf, dark
               elf, halfling and giant. 'Stats hp' option added. New
               keys related tools for imms and builders.

21st Apr 2024: New automated reboot system added - see 'help ice age'.
               Race change timer changed to 3 days. Most channel history,
               double exp/qp, shop gold and mobdeaths type data now save
               over a reboot. New permanent mob/room/area fields added
               for builders.

22nd Jun 2024: Major race changes. More information than we would
               normally show here but important for those catching up:

      * Lizardman and Ratling merged into Naga. Naga has additional
        envenom bonus and deals more damage to poisoned enemies.

      * Half-Griffon replaced with Gargoyle. Gargoyle is the physical
        tank race.

      * Shadow replaced with Wraith. Wraith deals 10% more damage using
        the shadow damage type.

      * New Tigran feline race. Large solo exp bonus and group exp
        penalty.

      * New Ogre race. Angry warrior race. Deals high damage but takes
        more damage.

      * Centaur has no lag kick, some hits can stun and bonus damage in
        nature sectors.

      * Dark-elf now deals more damage in dark rooms.

      * Diva has increased resistance in nature rooms and 25% more
        healing.

      * Eldar has full lore and reduced mana cost (25%).

      * Elf still has their 200% mana regen and bonus skill/spell
        damage.

      * Giant has permanent blockexit and a chance to stun with each
        attack.

      * Troll has reduced healing but a continuous regeneration (every
        second).

22nd Jun 2024: Other changes not related to Races:
               New goal in Fantasy Fields are. Recon is now a command
               available to all. Starting the regular daily reboots. Room
               sector can be in prompt with %S. Daily double exp no longer
               used up if noexp is on or noexp because of gquest. Nofollow
               players added.

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