MAPEXITS
(:help Mapexits:)
---------------------------------------------------------------------------- Help Keywords : MAPEXITS. Help Category : Information. Related Helps : Map, Speedwalks, World. Last Updated : 2008-03-22 15:33:58. ---------------------------------------------------------------------------- Many may report the 'bug' that entering an area from one direction does not lead in the same direction in the area; for example, you may walk in from the west, and be 'north' of the area entrance. Similarly, you may walk out of an area to the west or south, but end up to the east of the exit on the world map. This is simply a limitation of the exits code. The area entrance is often a single room, and must face a particular direction to prevent overwriting other room exits. Most exits should lead in appropriate directions, but some may not, due to placement of the exits. There may also be some issues with the location of linked zones and what should appear as nearby areas being on completely sections of the map, or even completely different continents. The map, though large, is not set to exact scale. While we have done our best to make most connections as realistic as possible, consider the few exits to areas that are not near each other as bonuses to shorten your paths. Similarly, some exits are intentionally not labelled on the map, and may require entrance from a certain direction only in order to enter the area. We apologize for the confusion this will bring; the only answer we can add to most of these questions is 'It's how it works, get used to it.' It will soon come to be a regular part of Aardwolf life. Imms- see 'help exit' for mapexit commands. ----------------------------------------------------------------------------