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Help Keywords : 'Note Editor'.
Help Category : Communication.
Related Helps : Note.
Last Updated : 2016-03-06 08:58:53.
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You can use the following shortcuts while in the note editor. Simply enter
any of the following arguments by themselves on a new line:
.h : Prints this help menu.
.q : Quit and cancel note.
.p : Post note.
.w : Pause note and temporarily return to game. Type 'note write'
again to resume.
.s : Show note so far, including headers.
.sn : Show note so far with line numbers (for .ld, .lr, etc, below).
.sr : Show note so far with raw color codes.
.d : Delete last line.
.c : Clear entire note (except subject).
.r : Replace text. (.r 'string1' 'string2').
.ra : Like replace, but replaces all instances of string1 w/ string2.
.ld : Delete line# (.ld <line#>).
.lr : Replace text on a line (.lr <line#> <new text>).
.li : Insert before line (.li <line#> <line to add>).
.cs : Change the subject of the note (.cs 'new subject').
.ru : Shows the ruler, measuring screen width and highlighting the 79
character cut-off. This may not be as useful if your client
uses different font sizes for input vs. output.
zMUD users: By default, zMUD interprets . at the beginning of a line as an
internal zMUD command. To use .commands in the description editor, either
prefix the command with a tilde (~.h, for example) or turn off parsing by
hitting ctrl-R or clicking the computer icon to the right of the input
line. Other clients may have a similar issue; check your command prefixes
for a 'literal character' to prefix the .command .
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