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Help Keywords : Shoot.
Help Category : Features.
Related Helps : Target, Ready, Lasertag, Ranged-Tactics, Archery, Volley.
Last Updated : 2012-09-22 22:44:38.
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Syntax: shoot <item> : Shoot an item in inventory
shoot : Shoot a readied item.
Shoot is used by archers to attack a target from a distance using their
bow and arrow.
Once a target has been acquired (see 'help target'), the shoot command
is used to fire at them from a distance.
You cannot shoot through a safe room or a room that monsters are unable
to travel through. Once you shoot a monster they will not just
sit there and take the damage - they will start to track you down.
In order to use shoot, a bow must be wielded in either the primary or
secondary wield position and the item being fired must be of type 'weapon-
projectile'. There is a selection of arrows for sale in the Rangers
Guild. Each of these items can be worn in the new 'readied' position -
see 'help ready'.
To better understand how shoot works in combination with the bow and the
arrow, it helps to think of a single 'shoot' as a round of combat from
another room.
In this round of combat, the number of hits is determined by the
attackers constitution, wisdom and dexterity. The 'average damage' is
the combined average of the bow and the arrow used. The 'weapon skill'
equivalent is the level of skill in archery. Shoot has no lag, but does
have a small recovery time based on constitution and wisdom.
Whether or not a ranged attack can be dodged depends on the type of
attack. Arrows fired from a bow can only be dodged by the 'dodge' and
'shield block' skills.
See 'help ranged-tactics' for some further notes on ranged combat and
how it can be used.
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