Weather

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Help Keywords : Weather.
Help Category : Features.
Related Helps : Moons, Noweather, Seasons.
Last Updated  : 2014-09-16 16:54:37.
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Syntax: weather

This command will show what the weather is doing, come rain or shine. The
weather can influence a number of the ranger's spells, and the phase of the
moons have a subtle affect on all magic in general.  Similarly, seasons now
influence weather patterns- you won't see a snowstorm in the middle of the
summer months (unless you're in Gelidus).

You can only check the weather while outdoors; it's impossible, for example,
to know it's raining when you're deep underground.  Toggling 'noweather'
on will silence any messages about changing weather.

See help seasons for information about Aardwolf's seasons and additional
information.

If you're looking for the area helpfile for Weather Observatory, see 'help
observatory'.
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Data about the weather, according to a player's note-

Years: a cycle numbering from 1 to 38.

  1. Year of the Singularity
  2. Year of the Unwanted
  3. Year of the Scholar
  4. Year of the Watcher
  5. Year of the Moons
  6. Year of the Searcher
  7. Year of the Assassin
  8. Year of the Knight
  9. Year of the Light
  10. Year of the Wyrm
  11. Year of the Dark Lord
  12. Year of the Marauder
  13. Year of the Muse
  14. Year of the Crusade
  15. Year of the Xylitl
  16. Year of Authority
  17. Year of the Horde
  18. Year of the Jester
  19. Year of the Avenger
  20. Year of the Three
  21. Year of the Circle
  22. Year of the Followers
  23. Year of the Sisters
  24. Year of the Dirge
  25. Year of Eternity
  26. Year of the Monk
  27. Year of the Samurai
  28. Year of the Templar
  29. Year of the Wanderer
  30. Year of the Truth
  31. Year of the Elements
  32. Year of Friendship
  33. Year of the Journal
  34. Year of Balance
  35. Year of Philosophy
  36. Year of the Villain
  37. Year of the Raider
  38. Year of the Loop

The total number of days in one aard year: 2676

Months: there are a total of 20 months (known as Seasons), each with a name and separate values for sunrise and sunset.

  1. the Sun: 149 days, sunrise at 3am, sunset at 7pm
  2. the Scourge: 183 days, sunrise at 9am, sunset at 6pm
  3. the River: 139 days, sunrise at 7am, sunset at 6pm
  4. Song: 151 days, sunrise at 6am, sunset at 7pm
  5. Energy: 149 days, sunrise at 6am, sunset at 8pm
  6. Nature: 121 days, sunrise at 5am, sunset at 7pm
  7. the Snake: 133 days, sunrise at 5am, sunset at 8pm
  8. the Sword: 131 days, sunrise at 7am, sunset at 6pm
  9. the Freeze: 139 days, sunrise at 9am, sunset at 7pm
  10. Thought: 149 days, sunrise at 8am, sunset at 8pm
  11. Darkness: 115 days, sunrise at 10am, sunset at 6pm
  12. Corrosion: 127 days, sunrise at 8am, sunset at 8pm
  13. the Dagger: 101 days, sunrise at 9am, sunset at 6pm
  14. the Storm: 131 days, sunrise at 8am, sunset at 7pm
  15. Piety: 153 days, sunrise at 7am, sunset at 6pm
  16. Suffering: 131 days, sunrise at 6am, sunset at 7pm
  17. Burning: 145 days, sunrise at 7am, sunset at 8pm
  18. the Tornado: 113 days, sunrise at 7am, sunset at 9pm
  19. the Stone: 97 days, sunrise at 7am, sunset at 9pm
  20. the Magi: 119 days, sunrise at 6am, sunset at 7pm

These sunrise/sunset values do not affect area values used in places like The Graveyard or Nulan'Boar.

Days: Each aard day is 24 hours in length. Aard time does not go beyond hours, but it's assumed they use a normal 60-minute length.

  • 1 aard minute (not represented in Aard messaging) = 2 seconds
  • 1 aard hour = 30 seconds
  • 1 aard day = 12 minutes
  • 1 aard season = variable (12 minutes * days in season)
  • 1 aard year = 22 days